From what I gather, Coyote is after a ‘sharp’ border of a certain size (eg: 3 pixels) which he can apply to any other layer?
As far as I know you don’t need to make a mask to apply a stroke…just apply the stroke to a layer and then copy/paste that effect to any other layers you want and it should remain the same throughout.
If however the problem is what I tend to find with photoshop – when you apply an ‘outer’ stroke it tends to be rounded at the edges (more noticable the bigger the stroke) then not sure about that – it’s something I wish photoshop could do better (ie: you have the letter ‘i’ and when you apply an outer stroke you want the corners to remain sharp, rahter than rounded) Thought I think Illustrator’s stroke efftect does work better.
as far as AFX works – you need to make a path of the shape and duplicate and size up, then join them and fill to make a mask layer. The problem with that is that it won’t size perfectly in unison in the X & Y, so you have to fiddle alot to even it out. Then copying to another layer doesn’t really work.
Adobe should take the best bits of their apps and make them common!! (Illustrator’s stroke in PS/AFX, illustrator’s 3D bevel/extrude in both, afx’s 3D space to move layers in PS, all PS’s layer styles and shape options in AFX, etc, etc…they will all merge soon enough..)
*AE 5.5 Pro – *PS CS1 – *Combustion 3
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