Hi Richard, thanks for that – it kind of worked, but I am still getting a bit of banding and some random colours (reds, greens) on a dark grey>black grad..even in 16bit. Annoying!
Comparing identical 8bit & 16bit comps the 16 is a touch smoother, but still not right. It only really happens when the grad is very subtle. Black to white is OK for instance. The noise fix helps, but like I say, doesn’t always eliminate these random colours and also needs to be applied quite heavily to cut out all the banding, in which case I’ve got a VERY grainy picture, which is not always what my client might want.
Are there any other fixes for this? My old Quantel Paintbox creates an identical gradient no problem…how does this work so differently when their technology is 15 years old!?! (It’s a pile of junk otherwise btw..which is why I use PS now!)
One other thing – are there any other benefits to me working in 16bpc? Only it doubles my file sizes and we are still only currently work with 8bit video (upgrades soon hopefully) Can I use 16bit PS files to trans to 8bit video, or to 8bit AFX projects? 16bit AFX will drastically reduce my speed..
Thanks for your adivce thus far.
Jim.
*AE 5.5 Pro – *PS CS1 – *Combustion 3
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