Hi Dan,
I’ve only been using expressions a short time, so I’ve been trying to solve this on my own and I just can’t quite get it.
I’m trying to do something very similar to the per-character random fade, but I would like to have each character to fade in during a longer timeline. The look I’m going for is sort of like the Wheel of Fortune puzzles that determine which player spins first. A random letter is revealed every second or so until someone buzzes in to solve it.
I have added a minDelay to the expression to have the total text fade over a timeline from 1 second to 10 seconds, but I haven’t figured out how to make the letters come up at an even pace. Any help you can give would be greatly appreciated.
Thanks
Jeremy
minDelay = 1;
maxDelay = 10;
fadeTime = .5
seedRandom(textIndex,true);
delay = random(minDelay, maxDelay);
t = time-inPoint;
if (t < delay)
100
else
linear(t,delay,delay+fadeTime,100,0)