Forum Replies Created

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  • Jeremy Garchow

    December 10, 2019 at 4:52 pm in reply to: Client requesting ProRes 422 files a 25Mbps bite rate

    Lots of ways.

    – ProRes files typically aren’t streamed “online”, so what happens to the file after it’s streamed?
    – They mean h264.mov instead of “ProRes”
    – They aren’t sure exactly what they are asking for
    – They want a streaming ProRes file a @ 25Mbps
    – They want a ProRes file at 25MB/s for later conversion to a more typical streaming format
    – It’s Friday, and they wanted to get out of there. But they wrote on Monday. I guess we can dismiss this interpretation.

    Honestly, I would just ask more questions. 25Mbps isn’t available, so I would ask what their “online streaming platform” requires and deliver that.

  • Jeremy Garchow

    December 10, 2019 at 4:42 pm in reply to: Client requesting ProRes 422 files a 25Mbps bite rate

    Are you sure it’s not megaBYTES vs megaBITS?

    25MB vs 25Mb?

  • Jeremy Garchow

    December 6, 2019 at 4:51 pm in reply to: Uninstall RX4 Plugin

    Are there uninstallers in Hard Drive > Library > Application Support?

    Sometimes there’s an izoptope folder, sometimes it’s just the name of the plugin.

  • Jeremy Garchow

    December 5, 2019 at 12:26 am in reply to: FCPX Post Audio Work Flow – AAF File?

    Another vote for X2Pro. It works very well, use it a lot.

    Skip the LE version.

  • Jeremy Garchow

    December 2, 2019 at 3:36 am in reply to: FCPX & Blackmagic Raw workflows?

    Have you tried exporting a regular XML and translating with SendtoX instead?

    Or the other way around, use XtoCC to translate to XML?

  • Jeremy Garchow

    December 1, 2019 at 3:31 pm in reply to: FCPX & Blackmagic Raw workflows?

    [Jeff Kirkland] “Still not sure why I’m losing the synced audio when Resolve reconnects to the braw files. “

    Yes, this is the crux of the issue.

    At what point are you losing access to the audio?

  • Jeremy Garchow

    November 28, 2019 at 4:15 pm in reply to: Bill takes the plunge

    [Oliver Peters] “But what is Apple’s logic in throttling it in the first place?

    Not sure, but I find if I walk away, it gets faster. ☺

    My guess it was used that so that your entire USB/WiFi/Whatever bandwidth wasn’t sucked up by Time Machine backups so Apple opted for a trickle method. Today, with how fast the SSD and connections are to almost all Apple computers, it would be less of an issue.

    As for the speed, I don’t know if it has to do with Volume Groups in Catalina, but it might? The system is now separate from the data, (essentially two partitions that look like one) which is kinda cool for future backups, but it might take a while to write to two “separate” volumes.

  • Jeremy Garchow

    November 27, 2019 at 1:54 am in reply to: Dell 49″ Curved

    [Michael Gissing] “I’ll let you know how it goes with Resolve. USBc & 3 ports are handy as I have the computers in a machine room.”

    Sweet!

  • Jeremy Garchow

    November 26, 2019 at 11:45 pm in reply to: Dell 49″ Curved

    I have a 34″ curved LG. It’s awesome. Don’t even notice the bend, doesn’t interfere with lines and alignments. I do wish it was bigger, but it was the biggest available at the time.

    I would love this monitor. Let us know how it goes! 😉

  • I think that, and who cares what I think, but I think that is has to do with system architecture and stability. Installing drivers for Nvidia has never been easy on a Mac. Apple hasn’t made it easy, Nvidia hasn’t made it easy. The “wrong” but supposedly approved drivers used to do really weird things to the OS, including full kernel panics, and crashes.

    I don’t think this was necessarily Nvidia’s doing, Apple was stingy on driver installs (still is, and Catalina is even stingier with the Notarization that needs to happen from Apple).

    Metal is obviously a direct response from Apple about integration of the GPU in to the macOS system (and iOS as well) and Nvidia is finally done with it. Like what Ole Uncle Lamont used to say, When you can’t beat ‘em, quit.

    My experiences with CUDA weren’t great. A lot of hype for not much performance. I am not surprised to see this. There were so many barefeats tests back in the day with all these really expensive GPUs that weren’t doing a ton more than much less expensive (and less powerful) GPUs for most work. I will admit, I don’t need ray tracing, I don’t do VFX, so it has never made sense to me to have this ultra special card that renders a few frames more per second.

    Again, I’m sure Apple could have made this whole process much smoother and easier, but alas, here we are. Honestly, I don’t blame them as the process to install CUDA drivers was kind of a dark art at times.

    I guess we will see how Metal fares with some of the punchier VFX/Animation softwares transitioning to it.

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