If I don’t put a value in the Loop Point box, then the menu renders just fine. But when I put a value in the Loop Point box, the menu renders to play to that point and then stops and loops back to the first frame of the menu!
What the — ?!
Dang. Very weird. I’ve used the Loop Point before and it works like it’s supposed to work, making the buttons work at the loop point, and making the menu loop back to that point.