Jason Hearne
Forum Replies Created
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This is some pretty nifty math!
This works out extremely well. For now I am blowing it out with Mosaic and Levels and it is sticking to my grid. This will help me get across the finish line.
I will circle back around and try to figure out the grid snap later. In order to do so do you mind explaining this part:
J = [Xcor[i-(S==1?1:0)],Ycor[i-(S!=1?1:0)]];Many many kudos!
J
Jason Hearne
Portfolio
Senior Designer/Animator -
Just used it. I was looking for something like this. I was using a Folder setup script that had folder info as a simple text file, but this is better as I can put it in my Startup script folder.
Jason Hearne
Portfolio
Senior Designer/Animator -
Jason Hearne
February 3, 2012 at 10:25 pm in reply to: Checkbox controlling 2 different sets of array possibilities – ErrorHoly Guacamole!!!

I was putting it on the wrong layer….
I reduced it to 1 dimension like it was asking for, and once I no longer got the error, I could not change the value. That’s when I knew I had it on the wrong layer… ugh.
Thanks anyway, Paul.
J
Jason Hearne
EdenFX
Visual Effects and Animation -
Jason Hearne
February 3, 2012 at 10:04 pm in reply to: Checkbox controlling 2 different sets of array possibilities – ErrorYeah, I thought of that prior to posting. Just tried it again to make sure I wasn’t crazy… yup, not crazy.
sigh
Jason Hearne
EdenFX
Visual Effects and Animation -
Jason Hearne
February 3, 2012 at 1:21 am in reply to: An Alternative to Parenting when Parenting failsAwesome Paul!

With your help I was able to crack the nut. Since my Null was 3D I needed to have Value[2] as well. And then I just multiplied the offset to a comparable number for the speed.
And since I knew I could probably replicate the Y axis, I didn’t mention it.

The resulting expression is below
x_offset = thisComp.layer("Camera Controls").effect("Mosaic Mover X")("Slider")*30;
y_offset = thisComp.layer("Camera Controls").effect("Mosaic Mover Y")("Slider")*20;
[value[0]+x_offset,value[1]+y_offset,value[2]]Jason Hearne
EdenFX
Visual Effects and Animation -
Jason Hearne
February 2, 2012 at 11:03 pm in reply to: An Alternative to Parenting when Parenting failsThanks for the reply, Paul.
Unfortunately it doesn’t work right. I need to still be able to independently move the “Null B” by dragging it anywhere I want (hence why in this case, parenting fails). And also I need to be able to control the speed – which is what I was hoping for by using Linear().
Let’s say I have a bare null at pos[1067,246]. When I apply the expression the null needs to stay where it is and yet then be affected by the slider. This is why I was fooling around with toWorld.
Jason Hearne
EdenFX
Visual Effects and Animation -
Jason Hearne
February 2, 2012 at 8:11 pm in reply to: Expression to parent X & Y position values only?Is it possible to get this working on a slider controlling X only?
Jason Hearne
EdenFX
Visual Effects and Animation -
Jason Hearne
February 1, 2012 at 6:32 pm in reply to: Expression for working purposes only? Jump to specific marker?Doh!
That worked. I thought I had slid up into that range, but it must have been after when I started messing with the order of the linear translate.
Thanks! You just helped me eliminate 3 big steps from my set up! An extra 7 minutes saved!!!

Jason Hearne
EdenFX
Visual Effects and Animation -
Jason Hearne
February 1, 2012 at 12:41 am in reply to: Expression for working purposes only? Jump to specific marker?Thanks for the Quick Reply Darby,
I considered the Linear() option but was unsure how to exactly apply it.
I replaced my original Expression with the one you supplied and now the slider does nothing.

Jason Hearne
EdenFX
Visual Effects and Animation