Forum Replies Created

  • Jared Gardner

    May 4, 2015 at 4:00 pm in reply to: Transparent mask?

    I don’t know what a track matte is, but I guess it’s time to find out.

  • Jared Gardner

    May 1, 2015 at 1:20 am in reply to: Rotating a circle shape layer perfectly

    It works. Thanks!

  • Jared Gardner

    April 28, 2014 at 6:26 am in reply to: Analog & Digital color correction hardware?

    Can you name some of those brands/models?

  • Jared Gardner

    April 25, 2014 at 8:47 am in reply to: Analog & Digital color correction hardware?

    I was just curious since I got into video in the digital age. Some of those cheap hardware FX processors are great and cheap, so I was wondering if there was an equivalent with video. I’m guessing not though. From what I’m seeing, anything that works with HD is going to be 10s of thousands of dollars.

  • Jared Gardner

    August 28, 2013 at 6:26 pm in reply to: Time remapping slope

    I’m apparently not doing this right if it’s supposed to be 0.00 seconds/sec. Here’s my current method:

    1) Add time remapping
    2) Go to a frame I want to pause and create new keyframe
    3) Move over one single keyframe ahead and create another keyframe
    4) Drag the keyframe from (3) and the very last keyframe at the end in unison to extend it

    I looked at two tutorials for it and I’m following it to a T. Are you sure it’s supposed to be 0.00 seconds/sec? It goes to 0.01 seconds/sec no matter what.

  • Jared Gardner

    August 28, 2013 at 5:55 pm in reply to: Time remapping slope

    More than enough info, thanks. The problem was that when I was dragging the keyframes, I forgot to select the last keyframe as well. All is going at 1.0 second/sec now that I was more careful with dragging that last keyframe out along with the first one to extend that frame.

    Something that I’m still wondering though is that for the extended frame, it slows to 0.01 second/sec. Is that the default?

  • Jared Gardner

    June 29, 2011 at 2:21 am in reply to: Standard (spacebar) Vs. RAM (0) Previews

    Thank you both, cleared it up perfectly. I accidentally typed After Effects about the cuda/mpe feature. What I meant to say for the bonus question was about Premiere Pro. Does what I mentioned apply to Premiere Pro? It would be nice if both the standard/spacebar and 0/keypad previews were rendered with the help of mpe in Premiere.

    By the way, one more thing and I’ll have this down perfectly: when you say that the spacebar also uses cached frames, is the cache actually put into your ram, or is cache more like something Premiere temporarily stores on your hard drive?

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