Hello again. Another question if I may.
I’ve ended up using the following expression for scale bounce which as you can see starts the movement on the layer in point. How can I make this happen in reverse and with a time trigger? So going from a 100% scale object that ‘bounces’ to 0% at a set time (or layer end?)
Scale up on layer in…
k=100;
a=5;
b=25;
t = time – inPoint;
x=k*(1-Math.exp(-a*t)*Math.cos(b*t));
[x,x]
Scale up at set time…
timeToStart = 4;
if (time >= timeToStart){
t = time – timeToStart;
k=16;
a=5;
b=20;
x=k*(1-Math.exp(-a*t)*Math.cos(b*t));
[x,x]
}else{
[0,0]
}
Thanks in advance for the help…