James Ewart
Forum Replies Created
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Show off!!!
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One you get over the “it’s different” hurdle you are on your way there. I started two projects in FCPX and scrapped them and went back to 7 and then felt like I did not want to be defeated by it and could not believe Apple could come up with something so bad. But once I got over trying to force it to do things my way and accepted doing things its way I was suddenly emancipated. I can jump into Premiere and work the same way (largely) and even Avid (although less so because I like drag and drop).
It’s so simple but you have to give in a bit…may I recommend the Ripple Training tutorials. They helped me enormously and not expensive.
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For me detaching audio often creates more problems than it solves most of the time it’s easier to expand audio rather than detach. The just drag audio or video wherever you want… no??
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For me detaching audio often creates more problems than it solves most of the time it’s easier to expand audio rather than detach
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This is a very useful solution but I cannot figure how to punch in number of frames in the way you describe?
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This was the thing that troubled me most at the outset. Gaps for sure is the first thing that helped but as everything is connected to the primary storyline as you close or expand the gap in either direction everything will move with it…either left or right. It seems counterintuitive at first and then it suddenly seems to make a lot of sense.
But this solution from another post is also rather cool
“Park your playhead before the clips you want to select. Go to the timeline index and press “shift/alt/down” to selects all clips to the right. (or “shift+alt+down” to select all clips to the left.)
Once the clips are highlighted select the position tool and punch in the duration you want your clips moved by.”
I have not found myself able to punch in the numbers but it works manually and in essence does the same thing in a more FCP7 way.
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Shame cos I hink your opinions may be based upon more facts or better quality rumours than mine!
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Out of interest… why not?
I have never used Premiere in anger a I never have the kind of deadlines that broadcast TV has but I played wit it a bit before my free trial need and it seemed very similar in functionality compared to FCP7.
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Out of interest do you have a theory as to why Apple gave up with the traditional NLE paradigm..I’ve heard rumours about Adobe stealing a march with the Mercury Playback Engine and that they virtually capitulated. Or the more Apple centric theory that the wanted to be more revolutionary…but ti still seems odd to me that they had a product with good penetration into all areas of production which was probably outperforming Premier in terms of sales by quite a margin. The onset of FCPX must have done wonders for sales of Premiere no?
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I must say the transition to Premiere from FCP 7 looks like a lot less of a brainache than it has been for me t get my head round FCPX. Plus lots of helpful tutorials on the website and a familiar interface for sure. I played with Premiere for a week and think I could be up to speed in not too long. Big price differential though. And now I think I would miss auditions, compound clips, no rendering. Has the Mercury playback engine in Premiere also dispensed with the need for rendering for playback purposes…I suspect that may be the case.
It’s going to be interesting to see how this drama unfolds…will FCPX establish itself properly in UK facilities and broadcast?
I guess we’ll see.