Forum Replies Created

  • James Curran

    June 24, 2010 at 1:36 pm in reply to: Filling gaps within font characters.

    That’s what I thought.

    I do want the font to have a stroke too, but a different colour to that of the fill, and not one that’s big enough to fill in all the gaps so it isn’t an option unfortunately.

    I think paint bucket is the way to go. Manually modifying fill points for each word seems easier than messing around with masks.

    Thanks for your help!

  • James Curran

    June 24, 2010 at 12:44 pm in reply to: Filling gaps within font characters.

    Thanks.

    The trouble is that the project needs to be localised for various languages too, so ideally I need a method that can easily be applied to any word and isn’t bespoke to specific characters.

    Is there a way?

  • James Curran

    May 14, 2010 at 2:13 pm in reply to: Setting RGB channel colour in transparent areas

    Further investigation reveals that shape layers are to blame. The images I’m saving out are created with shape layers only, and they always produce a black surrounding area in the RGB channel. Images created using solids etc. generally produce RGB channels as expected.

    I have to use shape layers though, so any ideas of how to fix this would be appreciated!

  • James Curran

    March 20, 2008 at 12:41 pm in reply to: Wiggle between two points

    Nevermind.

    I just linked the wiggle amount to a slider and keyframed that.

    Thanks anyway!

  • James Curran

    January 20, 2008 at 10:48 pm in reply to: Loss of Quality on CS3 Renders

    What format are you rendering out?

  • James Curran

    January 20, 2008 at 8:19 pm in reply to: how to eliminate a black border while compositing

    You’ll probably want to change your alpha channel to straight before rendering from maya.

    In render settings on the maya software tab, under render options > colour / compositing uncheck the ‘premultiply’ box. That should fix it.

    If you’re using some other renderer then i’m not sure of the exact method but you’ll probably have to do something similar.

    If you dont want to re render from maya you might be able to just change the settings in after effects for the alpha channel to premultiplied with black, but if you’ve got any semi transparent areas then it probably wont look like you want it to.

  • James Curran

    January 20, 2008 at 6:57 pm in reply to: how to eliminate a black border while compositing

    Can you be more specific?

    Do the elements have a premultiplied alpha? That could be the problem.

  • James Curran

    September 2, 2007 at 12:34 pm in reply to: Redrawing a mask frame by frame (AE CS3)

    Thanks a lot!

    Gives the effect I need, and made things a lot easier.

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