Forum Replies Created

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  • James Barry

    August 10, 2017 at 3:43 pm in reply to: Error compiling movie

    What was the error specifically? There should be a copy of the error in the error log. It will help diagnose the issue if you give us the full error report.

  • James Barry

    July 7, 2017 at 2:22 pm in reply to: Mouse Pointer Alignment

    Yes I sorted out the issue. If you are running dual monitors, disconnect the secondary monitor. Allow your computer to recalibrate for one monitor, and then plug the second one in.

    For some reason having dual monitors, depending on your premiere set-up, will throw off the Mouse Alignment. Not sure what causes it for certain, but I do know that the above method will correct.

  • James Barry

    March 31, 2017 at 8:50 pm in reply to: Premiere Pro – Warp Stabilization Failed

    Have you received this error before, or is it just this clip? Have you tried applying the Warp Stabilizer directly to the clip instead of the nest? Have you tried converting the .MOV file to a different format such as H.264?

    Sorry I know these aren’t solid answers, but if the problem continues you may want to drop a post in the forums at Adobe.

  • James Barry

    March 31, 2017 at 6:49 pm in reply to: Premiere Pro – Warp Stabilization Failed

    Is there a clip above or below the clip you’re trying to stabilize? For whatever reason that sometimes freaks War Stabilizer out. As already suggested, nest the clip and try stabilizing the nest.

  • James Barry

    March 29, 2017 at 7:32 pm in reply to: Baked in Subtitles

    Thanks for the tip!

  • James Barry

    March 29, 2017 at 4:13 pm in reply to: My file size is too big!

    To be honest 146MB is pretty lean for a 6min long 1080 mp4, generally they’re in the 400-500MB neighborhood . There are plenty of free transfer services that allow you to send files up to 2GB like WeTransfer.com if you need to get a full sized HD render to your boss.

    But if 146MB is too big for what you need, then you can always try reducing the bitrate of your output. And considering that it sounds like a lot of your footage was shot in 720p, you could probably downscale your 1080 footage instead of upscaling your 720. Then export at 720 with a reduced bitrate to get an even smaller file size.

  • James Barry

    March 29, 2017 at 4:02 pm in reply to: One point Perspective

    The short answer is, at your skill level it might be easier to achieve this effect on set and not in post.

    What you’re trying to do is called a “dolly zoom” in which the camera moves forward/backward while the zoom and focus is pulled.

    Here’s a link explaining it and a bit of a how-to

    https://nofilmschool.com/2014/01/everything-need-know-dolly-zoom

  • James Barry

    March 29, 2017 at 3:56 pm in reply to: Multicam setup reality TV workflow

    Have you tried sync’ing all of your media with third party software such as Pluraleyes? Because that’s where I would start.

    Ingest each of your cameras into labeled folders (Cam A, Cam B, GoPro_01, GoPro_03, Audio_02, Audio_04, etc)

    Drag each folder into Pluraleyes and it should list each one by their folder name.

    After you get all of your footage and audio sources sync’d in Pluraleyes, export an XML for premiere. I generally uncheck the option for moving un-sync’d footage to the end of the sequence.

    Once you have that XML, drag and drop it into the project window. I generally drag it into a Bin I have labeled for Media. It should import a Sync’d Sequence and all your footage bin’d in folders labeled according to your ingest workflow above.

    In your Sync’d Sequence you’ll see all the footage and audio stacked on top of one another. This is generally he point where I “remove” (delete) the audio garbage in camera audio that I don’t plan on using for my final mix down.

    Now this next step is up to you and your work flow as an AE. I know I generally ask my AE to bucket all of my footage to make my workflow easier. If that’s what you usually do, now is the time to do so. Select the footage and audio from the section of the Sequence you want to bucket and separate and right click. Select NEST. And label the bucket accordingly (Beauty Shots, Interview, Tasting, Intro, etc).

    Once you have all of your Nests (buckets) you can make a new sequence for your edit draft. In that sequence you can drag each nest into your sequence. Right click on the Nest and select Multi-Camera > Enable

    Now you should be able to double click on the nest and it should bring up your camera options in the Program window. Select which source you want by click on the Camera in the Program window.

    You can deal with the audio in one of two ways. You can either mix down the entirety of the audio in each Nest, or you can copy the audio streams from each nest and paste/replace the nest audio in your edit sequence. This way you can see the multiple audio sources instead of one compressed nest audio source.

    To get “into” a nest from your edit, hold CMD and double click the nest. This will open it up so you can see all the parts, alternatively you can double click the Nest in your Project window.

  • James Barry

    March 28, 2017 at 7:21 pm in reply to: Baked in Subtitles

    Thanks I think this might do the trick!

  • James Barry

    March 27, 2017 at 9:13 pm in reply to: Media suddenly offline in multicam sequence

    I’ve got a few trouble shooting questions for you.

    A) Was this media original sync’d using 3rd party application such as PluralEyes

    B) What sort of media files were used during the sync, individual video clips such as .MOV and .MTS or encapsulated video clips such as an AVCHD

    C) Are you reconnecting your media within the sequence or the project window?

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