Forum Replies Created
-
This limitation only applies to the Lite version. On paid version you can use more than 2 GPUs. I have Cubix with 2 GTX 680s in it in addition to GTX 570 in the computer.
-
Just to be clear. The join operation works correctly, IF you just perform cut in the edit mode. The join operation doesn’t work after the scene detection cut, hence the workaround.
-
This workaround had been posted by Dwaine a while ago. It would be much better, if this bug would actually be fixed so no workaround would be needed. Or for this matter, now with the temporal information available, it would be nice to see an improvement to the scene detection technology from 1980s. Just look at the FilmMaster. It that uses more, than just the video levels to decide where there are cuts. It is markedly better and yes, you can re-join cut clips:-)
-
Yes, that did the trick, thanks Peter.
-
Also, I just noticed you have said “if you want frame accurate cuts with the playhead”. Of coarse I always want frame accurate cuts. Isn’t that the whole point of editing? 🙂
-
Hi Peter.
Thank you for the quick response.
My MacBook Pro Retina is 15″. The resolution is set for “Best for Retina display”.
Here is what my Resolve looks like:

Soundsticks are here:
https://store.apple.com/us/product/H2268VC/B/harman-kardon-soundsticks-iii-21-channel-sound-system
As far as cutting quickly, I’m used to be able to select the frame where I want to cut it, park the cursor and “snap” the razor for frame accurate cut. With current way Resolve works, you’ll need to zoom in all the way down to the frame level, which is not very productive for editing. If you want to use shortcuts, why not use the second cursor and while selecting the frame use the shortcut, something like a letter C, for Cut. That way you could quickly cut, if needed. Right now it’s something I can’t wrap my head around as easily as in other NLEs. -
Jake Blackstone
October 10, 2013 at 9:13 pm in reply to: DaVinci 10 adds many prosumer oriented ‘all in one” features, while not fixing basic issues.Unfortunately, it’s Windows only.
-
I’m confused about the Razor blade operation.
First, I find the place for the cut. I select the Blade, the cursor changes to the Blade and I assume, that the Cut happens on the place of the cursor in the Timeline, the Snapping is ON. Then I want to make a second cut. Now, when I try to find the place for the second cut, there appears a second thinner cursor in the timeline. The main big cursor is firmly planted on the first cut and can’t be easily moved. How do I mark the second cut precisely, with the thin cursor? But it always moves. I can’t figure this out. Why are there two cursors? -
Peter.
I know many already had asked in the past, but I’m going to ask again.
Instead of “Besides a number of fixes we were also able to include ” it would be nice to list those fixes, so we wouldn’t have to scour the software for those fixes. It is a SOP to list ALL changes between versions of software.
Also, BM Pro Retina, the GUI is cut off on the right side in the edit mode to the point, that you can only see the missing controls, if you click on the arrow under the edit window to hide the Media pool and the Tool box. Also, the Timeline window in the Edit mode is square and it can’t be resized to make it any other size. The GUI is cut off on the bottom as well, just not as much.
Also selecting USB Soundsticks for the playback disables the sound altogether.
I can see, that it’s still impossible to see the dots for selecting LOG Vs Primaries or any curve selection. They are TOO dark now. What was wrong with the light dots, that we had before? -
Jake Blackstone
October 4, 2013 at 7:50 pm in reply to: DaVinci 10 adds many prosumer oriented ‘all in one” features, while not fixing basic issues.Anyone who knows me will attest to my frequent criticism of BMD and their Resolve implementation. I even think, I had finally succeeded in annoying BMD enough to not include me in Resolve beta program:-)
Well, I guess, this comes with the territory. Said that, no one will deny great strides BMD had done in bringing new tools under the Resolve roof. As a colorist I’m less excited about live grading or dailies origination, than the inclusion of proper noise reduction or improvements in windows and tracking operation. To be able to finish in Resolve is a godsend.
I have a remote grading partner in Prague, where they specializing in VFX work and they are exclusively an Autodesk house. I was doing some training, where I demonstrated to them the conform using XML. They were left speechless after seeing the simplicity of the process. They kept saying just how much better Resolve was at at conforming and multi-resolution work. One can really forget good things, that are just work, no fuss.
So, my issue with BMD is not the lack of new features. My main beef is with the implementation of those features. I am really fed up with the incessant click-athon, that needed to use Resolve with the third party panel, the weird and difficult to understand design choices, that are sometimes based on legacy decisions, great number of unfinished and not ready for the primetime features, that, seems, are included just for sake of having more feature, even if that feature can’t actually be used.
A couple of examples of weird design decisions. In V9 there are dots for mode selections- for example 3way vs Log. Now those dots had been made much darker and it takes much more effort to select 3 Way vs LOG, because you can’t really see them any longer. Another, in V9 Log mode has 4 wheels and three way has 3. So, you could just glance at it and immediately know which mode you’re in. Well, now both the the 3 way has 4 trackballs(!) and Log also has 4 balls, so now it is very difficult to tell which mode you’re in. I like the idea of offsets controls in 3 way, but now I hate it, because I’m always lost in different modes! The new Contrast and pivot are great, BUT, pivot sensitivity is way too low and there is an empty space on my panel right next to them. Doesn’t it makes sense to position the master offsets in that empty space? It’s just common sense thingy… Yes, that all may sound petty and insignificant, but things like that what separated decent software from truly great. The attention to detail is what I think separates Resolve from other truly innovative products on the market.
Honestly, it’s the grading part of Resolve that’s the weakest link in this otherwise very impressive grading application. Once the ease and convenience of grading issues are addressed, Resolve will be a much better application.