thanks, dave. I’ve tried that & it looks the same, just ramped and blurry. it almost looks like a field dominance issue, except I’m seeing it in preview and in renders w/fiel dominance off. i have a feeling it’ll be the last preference i think of, but i’m stumped. it happens no matter how fast or slow the move, which is especially weird…usually there’s a sort of sweet spot on moves where the flicker stops but slow or fast, I’m seeing it here.