hmmm yes that’s true, in this case that could work. but I was wondering if there is a way to do the mirroring without precomposing it? for example if I have an entire character with inverse kinematics (DuIK), it would be really nice if I could mirror the character with the expressions on it, without precomposing it, so that I could animate the entire scene in one composition. Do you think there’s a way to do it?