Forum Replies Created

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  • Jacob Roth

    March 20, 2018 at 3:30 am in reply to: Equation Question

    Ok, I was making it too hard on myself. I made the comp a square instead of 1920X1080 and that fixed the problem.

  • Jacob Roth

    March 7, 2018 at 7:13 pm in reply to: wiggle color between two keyframes

    It’s close enough.

    Thanks for everything you do, Dan. You’ve saved my butt multiple times.

  • Jacob Roth

    March 7, 2018 at 6:38 pm in reply to: wiggle color between two keyframes

    I have two different color values, and I’d like to start at one, wiggle between the two for x amount of frames, and then return smoothly to the original color.

  • Jacob Roth

    February 12, 2018 at 8:29 pm in reply to: Mixing Video and CC Sphere

    Thanks.

    The problem was that I had a very large spherized comp, but I hadn’t made the radius of the sphere large enough. It works great now!

  • Jacob Roth

    February 12, 2018 at 7:57 pm in reply to: Duplicating comps without affecting the original?

    Duplicate the pre-comp in the project window, not the timeline.

  • Jacob Roth

    November 9, 2017 at 1:47 pm in reply to: Rotoscoping Mask Question

    I know how to use the rotoscoper, and I’m embarrassed to say that I didn’t think of using it, but even that isn’t going to be able to pick up that mesh is it? Any ideas for that?

  • Jacob Roth

    November 8, 2017 at 9:41 pm in reply to: How do I make the abstract particles in this video?

    I could be totally wrong, but it looks like the artist is using Particular to make multiple smoke generators and using an expression to time their velocity according the music.

    https://www.youtube.com/watch?v=LDXD6j0760Y

    https://www.youtube.com/watch?v=u3Bxvn-bnLY

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  • Jacob Roth

    November 2, 2017 at 7:52 pm in reply to: Random opacity for grid of squares

    How do I achieve the same randomness though?

  • Jacob Roth

    November 2, 2017 at 5:06 pm in reply to: Dripping animation

    No, getting the animations to start at a certain point was never the problem. I just set a handle on the path and made that the first vertex. The problem was getting the path to animate out in both directions from that vertex simultaneously.

  • Jacob Roth

    October 28, 2017 at 2:57 pm in reply to: Dripping animation

    Thanks, but what I ended up doing was duplicating every shape and giving each one a separate trim path. The the original gets animated for “End” and the duplicate gets animated for “Start”. Bam, the strokes animate on in opposite directions.

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