Hi mate, yes. Its the contact with the scene that’s failing. I made a sphere and added a lumen hdri to light my environment. I then added a ground plane to catch my shadow with, and then imported my car. Where I move the camera around my scene, It looks like my car is floating around. If you get my meaning.
In keyshot, you can add a hdri background and once you import a 3d object, it automatically creates the shadow, but when animating the scene. The object starts to float around and you get texture stretching around the edges.
Not sure if there is anyway around this.????
Jacob Javan Grant
3d Animation/Motion Graphics