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HDRI 360 scene
hey all I have been using cinema 4d and I am pretty stuck at the moment with the current job I am working on and have no-one I can ask for help. I am trying to make a scene that uses a HDRI image sphere to illuminate it and use as the backdrop. The problem I am having is that my geometry is floating. Even when I do a shadow catcher. The same issue is in keyshot. Is there a way around this.
For example I have a car that I want to rotate the camera around and then replace either the car or the image to create a new scene. So if I wanted a rural environment, I would change the HDRI image and bang, I have a rural scene. Most of the HDRI images will be similar per environment. Like 3 rural shots, 3 urban shots, 3 studio shots and 3 showroom shots. So all I will have to do is change the image to make a new scene with a little tweaking.
Jacob Javan Grant
3d Animation/Motion Graphics