Forum Replies Created

  • Ivan Matic

    July 21, 2021 at 2:33 pm in reply to: Position animation triggered by audio

    I found solution that work for me, here is expression:

    threshold = 85.0;

    audioLev = thisComp.layer("Audio Amplitude").effect("Both Channels")("Slider");

    above = false;

    frame = Math.round(time / thisComp.frameDuration);

    while (true){

    t = frame * thisComp.frameDuration;

    if (above){

    if (audioLev.valueAtTime(t) < threshold){

    frame++;

    break;

    }

    }else if (audioLev.valueAtTime(t) >= threshold){

    above = true;

    }

    if (frame == 0){

    break;

    }

    frame--

    }

    if (! above){

    t = 0;

    }else{

    t = time - frame * thisComp.frameDuration;

    }

    [easeOut(t,0,1/2.5,0,1920),value[1]]

  • Ivan Matic

    July 20, 2021 at 2:46 pm in reply to: Position animation triggered by audio

    Also if i writte expresion just with if and linear, it while now execute, beacuse next frame value is less then 85, and it back [0,0]

  • Ivan Matic

    July 19, 2021 at 8:18 pm in reply to: Position animation triggered by audio

    Thanks for the answer, but what would happen if animation need to start again before previous one isnt finished.

    Animation need to follow bass on music, so i may happen there are overlapping

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