Forum Replies Created
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Illya Laney
August 27, 2010 at 9:54 pm in reply to: Multiple GPU’s work fine with Color…on my system at least…That’s awesome. How’d you get a copy? What’re you using it on?
twitter.com/illyalaney
Motion Design, Color, Editing
SWGC Incorporated -
Illya Laney
August 27, 2010 at 9:27 pm in reply to: Multiple GPU’s work fine with Color…on my system at least…I’m going to be geeking out for weeks . Also planning to go grade a bunch of spots from the last few years because I’m really curious if it will affect my style. It’s still kind of crazy thinking about how I started out using Color Finesse a few years ago and now I’ll have a DaVinci at home. Haha.
twitter.com/illyalaney
Motion Design, Color, Editing
SWGC Incorporated -
Illya Laney
August 27, 2010 at 8:57 pm in reply to: Adding Grain: Question For Current Resolve UsersNick Hasson
“The resolve can not composite two layers together. The matte feature is for coloring.”You can composite a gallery image with a clip using a key. I guess technically that’s not a layer but that’s not the method I’m talking about anyway.
I was thinking about using mattes in combination with layer mixing. You can link any number of external mattes to an image. There are also additional controls for each external matte node that control the input and output of the matte. I can’t think of a reason why creating grain wouldn’t work since you can do any number of combinations using different layer priorities and layer mixing.
Grading each matte is exactly how you’d create the grain. For example I can see creating monochrome grain being pretty straight forward.
twitter.com/illyalaney
Motion Design, Color, Editing
SWGC Incorporated -
Illya Laney
August 27, 2010 at 7:53 am in reply to: Multiple GPU’s work fine with Color…on my system at least…You have to admit the Color Effects room is pretty cool though.
twitter.com/illyalaney
Motion Design, Color, Editing
SWGC Incorporated -
Illya Laney
August 26, 2010 at 7:31 pm in reply to: Multiple GPU’s work fine with Color…on my system at least…Is there any sort of benchmark test comparing GPU’s and render times for Color? I’m curious to see how much of a difference it makes.
twitter.com/illyalaney
Motion Design, Color, Editing
SWGC Incorporated -
Illya Laney
August 26, 2010 at 4:58 pm in reply to: Multiple GPU’s work fine with Color…on my system at least…Problem comes when monitors are plugged into both cards I think. Why anyone would do that, I don’t know.
When I used the GT120 it was about a 10 to 1 render time for 4KHD R3D to ProRes 422. Basic grade with 2 secondaries including a cheesy vignette and an HSL key on the talent’s skin. Managed to get 12 fps using half resolution proxy with secondary display UI turned off for playback. It dropped to 7-8 fps as soon as I turned the Color scopes back on.
twitter.com/illyalaney
Motion Design, Color, Editing
SWGC Incorporated -
Illya Laney
August 26, 2010 at 1:19 pm in reply to: Adding Grain: Question For Current Resolve UsersI was thinking of using the matte feature in Resolve because of it’s speed. Adding grain in Nuke and After Effects takes way too long. Creating a dozen or so custom grain mattes would save tons of time and you’d get instant results while still having flexibility.
twitter.com/illyalaney
Motion Design, Color, Editing
SWGC Incorporated -
Illya Laney
August 26, 2010 at 1:12 pm in reply to: Multiple GPU’s work fine with Color…on my system at least…Just get me one and I’ll be happy to try it out. Haha.
twitter.com/illyalaney
Motion Design, Color, Editing
SWGC Incorporated -
Illya Laney
August 24, 2010 at 3:54 pm in reply to: Switching Apple Color to Resolve… Good idea or Great idea? -
Illya Laney
August 24, 2010 at 3:43 pm in reply to: Switching Apple Color to Resolve… Good idea or Great idea?I totally agree with you about the Wave(I actually took that picture to show how clunky it is), but unfortunately there seems to be more support for it in general. On top of that, the USB connection is handy for DIT work.
Motion Design, Color, Editing
SWGC Incorporated
