Forum Replies Created

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  • Hunter Hempen

    November 13, 2019 at 11:22 pm in reply to: Position null to Scale Y only, fishing hook

    Sorry didn’t respond earlier, was working through end of the day. That worked! Just that one simple toWorld and a little math adjustment. Thanks so much!

    —–
    Too bad she won’t live! But then again, who does?
    -Gaff
    —–

  • Hunter Hempen

    November 13, 2019 at 7:26 pm in reply to: Position null to Scale Y only, fishing hook

    Hey Cassius,

    This works great, let for I’m working with 3D layers and for some reason that expression adds about 668 arbitrary pixels to my z-depth, so when I scale with the top null, there’s some distance offset that’s slipping. Everything is nulled to each other like in my hierarchy example, and all the layers are at same z distance to start, so not sure why that would be happening?

    I slipped it back with my little math trick, but even at the exact same z-depth from an above camera view, when I adjust the scale of the top line null, the hooks slips from the bottom line null position, even though it’s correct.

    a=thisComp.layer(“Bottom Line Null”);
    a.toComp(a.anchorPoint)+[25,-85,-668]

    —–
    Too bad she won’t live! But then again, who does?
    -Gaff
    —–

  • Thanks Dan, as usual works like a charm.

    For the sake of anybody reading this, can you explain a bit of the math behind that additional expression. I think tangentOnPath and radiansToDegrees seem fairly obvious, but what’s pct equal necessarily?

    —–
    Too bad she won’t live! But then again, who does?
    -Gaff
    —–

  • Hunter Hempen

    September 14, 2012 at 2:34 am in reply to: slow motion in FCP7 – (back to stone age?)

    Right. So then to my other question, why is it so simple in PremierePro? Why didn’t FCP just “design” their NLE to not have to go through Cinema Tools?

    I’m just curious, not being devious.

    —–
    Too bad she won’t live! But then again, who does?
    -Gaff
    —–

  • Hunter Hempen

    March 4, 2012 at 8:25 pm in reply to: slow motion in FCP7 – (back to stone age?)

    I’ve run across this problem recently in FCP7 as well. Unchecking the “frame blending” option from the speed change does nothing. I honestly cannot get 60p to smooth 30p with the aid of some plug-in.

    Correct me if I’m wrong, but I’ve never had this problem with Premiere. Put a 60p clip down in a 24p timeline, slow it 40% of original speed, and I get smooth slow motion. Is this not actually true slow motion? I’ve uploaded several videos to YouTube using this method, and I’ve never seen any frame artifacts or skipping at all. Just smooth slo-mo. I don’t think it’s too good to be true, but I am troubled that something so simple in PPro can be so mind-boggling, unnecessarily complicated to do in FCP7.

    Why can’t FCP just LET you properly slow down 60p to your desired 30p or 24p frame rate?

    —–
    Too bad she won’t live! But then again, who does?
    -Gaff
    —–

  • Hunter Hempen

    October 5, 2011 at 3:13 am in reply to: CC Light Burst 2.5 hang up upon export

    To answer my own question, the solution is simply an adjustment layer.

    CC Light Burst applied directly to the image in heavy blurred motion creates some serious memory hog issues.
    Simply creating an adjustment layer and applying the same effect totally eliminates the problem.

    I’d still be interested in hearing from an Adobe employee the computing logic behind this.

    Thanks…to myself I guess.

    -Hunter

    —–
    Too bad she won’t live! But then again, who does?
    -Gaff
    —–

  • Hunter Hempen

    October 3, 2011 at 2:05 pm in reply to: CC Light Burst 2.5 hang up upon export

    So to be correct, “hang up” is not really what’s happening.

    It just takes, a Really long time.

    —–
    Too bad she won’t live! But then again, who does?
    -Gaff
    —–

  • Hunter Hempen

    September 4, 2011 at 6:27 pm in reply to: How to Allocate more RAM to PPro

    Oh yes, sorry. It’s Windows Vista, 64-bit, 4GB RAM, plus 1GB Video RAM Nvidia Graphics card.

    I’ve seen some people adjust the priority of PPro in the Task Manager Processes tab…but I never thought that actually did anything, or at least not any noticeable performance changes.

    Thanks,
    Hunter

    —–
    Too bad she won’t live! But then again, who does?
    -Gaff
    —–

  • Hunter Hempen

    August 5, 2011 at 2:02 am in reply to: CS4 Timeline frozen, no playback

    Hey guys,

    Just wanted to let others know that I resolved the issue.

    For google-search-sake – those of you also looking to fix this – my solution was indeed in Windows display settings. My resolution was somehow set to Medium instead of high 32 bit…this apparently confuses PPro and causes it to hang up.

    Thanks anyways!

    -Hunta

    —–
    Too bad she won’t live! But then again, who does?
    -Gaff
    —–

  • Hunter Hempen

    August 3, 2011 at 4:45 pm in reply to: CS4 Timeline frozen, no playback

    Hmmm, cleaning it wouldn’t be a bad idea.

    Here’s what Bill Hunt from the Adobe forums said earlier today,

    “With the overheating, though this *https://forums.adobe.com/thread/772169?tstart=0* talks of a BSOD situation, a system hang can be just a precursor.”

    All of my other Adobe programs are running fine – After Effects especially.

    —–
    Too bad she won’t live! But then again, who does?
    -Gaff
    —–

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