Bouncing = Rendering
Sorry, I could’ve been more clear about it, it’s just that in Logic Pro there’s a Function that says “Bounce in Place”. I also always found it a bit strange hehe. Which is the same as rendering I guess.
It helps to lower CPU Processing by transforming one audio that has 10 heavy processing audio plug-ins on it, into another audio file that has all the “transformations” you did to it embedded into that new audio file, that is also very low on CPU, because it doesn’t have any processing going through it in real time.
That’s what I want to know if it’s possible to do in Final Cut Pro. Instead of having to use two different Softwares to treat my audio very professionally. Like Da Vinci Resolve, it has a DAW (Digital Audio Workstation) inside it. Final Cut Pro and Logic Pro (which is a DAW, a professional audio software) are from Apple, so if its not possible to do what I am wanting and you can’t have Logic inside FCP, at least they could add a few options to improve audio treatment and processing inside FCP, hehe, but thats just my opinion. 🙂