Hammers Nail
Forum Replies Created
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3d, of course . Pay attention to any element while camera moves – it is volumetric. Could be rendered either in any 3D app, or even inside compositor that supports 3D models, like AFX with Element3D.. one just has to figure out how to set up looks – either with some edge shader or do vector render.
Nh
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Years ago there was AFX filter named Effects->Time->Timewarp, where was possible to retime footage. Nowadays, some smart frame blending in AFX is available by clicking / [Quality] switch next to the layer’s name, untill it turns into curved line. Also, there are several third-party plugins to do this, like Twixtor from Revisionfx.com. Search google-videos with “retiming footage in after effects” – all you need is there.
Type of container is little of importance, however you won’t squeeze out better quality image. In turn, make sure to encode your rendered source footage in 4:4:4 or 4:2:2 quality MOVs, like ProRez (Mac only) or Avid DNxHR.
Cyberpunk.. why 24fps?Nh
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It really depends on the type of Mattes you are using.. From what I understood, you could try to figure out how to set it up with Channel->SetMatte or Channel->SetChannels.. probably any other from Channel filters. With this, your editors will have full text editing and coloring capabilities, and, the trackmatte (not anymore “track”) will take care of text opacity.
Nh
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Assuming, you don’t have too much scripted things in your project, you can simply save your project and import it in your open project. Find in the Project window automatically created folder with that imported project and drag necessary precomp into main comp. Rename new comps if you need more serious data organization, run Depencencies..->Reduce project after all duplication is done. No scripts needed, free.
Save. Import. Repeat.Nh
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Most of those are casual morphs between two images, then precomposed-looped, snowflakes added.
I would start with AFX Distort->Reshape effect, however, if I was looking for something more serious, then I would turn to Re:Flex effect from ReVisionFX. There were times, when AVID had that Elastic Reality software.Nh
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Hard to tell since we can only guess how much pixels in Y occupy those numbers, how offset those are, so measure yourself what is the actual distance between e.g. baseline of number 0 and number 43000. Then, have you taken in account that you have to take in account also the first/last number of scale? Assuming that it is really 22858.0px, then if Y-min is 0, then Y-max should be = (22858.0 – 22858.0/43001)
Nh
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Hammers Nail
August 25, 2016 at 12:48 pm in reply to: Synchronized wiggle expressions with known valuesyou can create a custom Expression Slider with a wiggle, like
wiggle(5,10)
and link both layers’ positions to this Slider with code:
value+effect("Slider Control")("Slider")Nh
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Not quite a linking, but this can work.
Make all sub-layers comp long and add a following expression for each animated property.offset = thisComp.layer("MASTER").inPoint;
valueAtTime(time-offset);Nh
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Hammers Nail
August 5, 2016 at 12:38 pm in reply to: Expression-driven layers behaving unpredictablyDan, You are The Man! It [rainbow][glitter]WORKS[/glitter][/rainbow]! Have a faint clue why it was not working with previous script, but this works.. Can You tell me where to learn more, as the Adobe manual is way too scarce on this space transform magic?
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Opened the project file on another computer – same story. Replicated from scratch in a new project – same story. And guess what? – the cause of this seems to root from
fromComp
part, its like it stopped to work, suddenly. As soon as I remove it, the child object sticks to the controller, like it should. Still, I need them both to be parented, so this fromComp part is necessary. Anyone experienced this? Got a fix? ty
NhEDIT: the code with fromComp works neatly with effect points, like Corner Pin, yet I fail to constrain one layer to another. Am I missing some part of the concept?