[Kalleheikki Kannisto] “Yes, having the project file with one cube like you have it set up currently would be the best starting point. Otherwise we’ll be stabbing in the dark.
Kalleheikki Kannisto
Senior Graphic Designer”
Okay I managed to recreate the cubes from home. The link to the project file is here: Dimetric Cube Test
The comp appended with “Negative Z-Axis” works just the way I want to, I just need the comp with the “Positive Z-Axis” to work like that but growing positively along the Z instead of negatively, if that makes sense. To achieve that, there needs to be an expression that technically enables the Right face of the cube to move both horizontally and vertically. My guess is that it’s some sort of Math function that makes use of the Pythagoras theorem but I left most of my math knowledge in high school ☹
Just to be clear, the cube isn’t a 3D object – each of the faces of the cube are 2D layers that are scaled, skewed and rotated to fit a into a ‘cube’ in dimetric view.