Forum Replies Created

  • Guy Slator

    June 20, 2019 at 8:20 pm in reply to: noob question about sweep nurbs

    There you go
    13459_sweep01.c4d.zip

  • Guy Slator

    February 8, 2014 at 5:45 pm in reply to: Soft body sphere bouncing but not touching collider

    Thanks that’s great. set the scale to the diameter of the sphere, took the collision margin down to 0.25 and increased steps per frame and it’s working perfectly. Thanks very much for the advice.

  • Guy Slator

    February 11, 2013 at 7:33 pm in reply to: Expression causing ‘out of memory’ crash

    No, I gave it a go, but normally it gives a direct warning about reserved words, rather than completely crashing with memory errors??

  • Guy Slator

    February 11, 2013 at 5:18 pm in reply to: After Effects crash – ‘out of memory’

    The book is ‘After Effects Expressions’ by Marcus Geduld. The expression itself is really just an exercise in linking dimensions together and setting up variables and keeping the expression tidy, so it’s not relevant to anything important.

    To be honest the fact that you’ve run into the same error answers my question; I was worried it was a hardware issue or something in my set up causing the problem.

    Thanks for the help, I’ll go and check on the expressions forum. I know the book was written using an older version of after effects, so maybe it’s something that’s an issue with CS6.

    Cheers
    Guy Slator

  • Guy Slator

    February 11, 2013 at 2:10 pm in reply to: After Effects crash – ‘out of memory’

    Multiprocessing is off, I’ve been through the relevant preferences and tried testing them one at a time. Having checked everything in terms of hardware at my end I’m beginning to think it’s a bug.

    The problem only occurs when I link 3 dimensions on the same layer, as in the example I posted above which just links the position dimensions to the rotation dimensions on the same 3D layer.

    I’ve been testing with basic shapes or text and can achieve the same effect by linking the 3 position dimensions to the rotation dimensions of a duplicate layer, but I then also have to link the position of one layer to the other and the same with the rotation, which means using 5 separate expressions on 2 layers, to do the job of one expression on a single layer.

    Seems to me if it can do it on 2 layers, it shouldn’t be a problem on 1 and as I say I’m only using very basic shapes and text.

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