Guiboche @guiboche • Joined Oct 2005 • Active 6 years ago Remove Connection Are you sure you want to remove from your connections? Timeline Profile Connections Photos Forums Points Leader Badges Discussions Replies Favorites Discussions Replies Favorites Forum Replies Created Guiboche May 15, 2006 at 3:31 am in reply to: Make Opacity 0 In Negative Z Space Well, no one replied yet, but I figured it out 🙂 The expression is a = toWorldVec([0,0,1]); b = position – toWorld(anchorPoint); c = dot(a,b)/length(b); if (c > 0) 0 else value You change the 0,0,1 to 0,0,-1 for in front or behind. Later Guiboche Guiboche May 15, 2006 at 3:31 am in reply to: Make Opacity 0 In Negative Z Space Well, no one replied yet, but I figured it out 🙂 The expression is a = toWorldVec([0,0,1]); b = position – toWorld(anchorPoint); c = dot(a,b)/length(b); if (c > 0) 0 else value You change the 0,0,1 to 0,0,-1 for in front or behind. Later Guiboche