Forum Replies Created

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  • Grinner Hester

    November 2, 2009 at 3:16 am in reply to: Never Gets Old: Value for the Price

    Rich, that formula was easy 20 years ago because cuts, wipes and dissolves were invloved. Now that 30 layers of compositing with 3D, 2D and stop motion animation are easily possible, man 30 seconds of that and 3 cuts of talking head that make 30 seconds are two very different prices. This is why by the hour has been quite the norm for so long.
    Now that it’s easy to figure time involved before hand, flat rates are a great asset to those who can offer em. Big companies can’t do this accuratly. It’s why frustrated editors laugh or cuss after their bosses bid a project and make em work through the weekend. lol
    Ever notice in big companies how the one doing the bidding is the one with the least experience?

  • Grinner Hester

    November 1, 2009 at 8:30 pm in reply to: AVID and QuickTimePro Codec

    There is a bug in modern day Avids that introduces interlacing in precomputes and motion effects unless you mix it down first. I thought it was only in reference files but do a mixdown and export a gain and see if that doesn’t fix it.

  • Grinner Hester

    November 1, 2009 at 2:13 pm in reply to: Never Gets Old: Value for the Price

    It, of course, depends on the minutes produced. I’ve not heard of anyone charging by the finished minute in 20 years. IMO, you should charge by the hour or by the day. Based on your pre pro meetings, you should know how much time you will ut into it so you could quote a flat price for the finished video up front. I believe that’s all the client is wanting in this case… and in most cases for that matter. When they ask how much, they really are looking for a dolalr figure so they can move forward or retreat.
    I quoted 5k yesterday for a 24 minute show pilot. This will not be 20 layers of compisites though. It’s a reality documentary. One day of shooting, 3 days of post, one day for possible revisions. That was my simple formula to be able to spit out “how ’bout 5 grand?”
    Had I not been able to do that, they would have bailed.

  • Grinner Hester

    October 30, 2009 at 2:59 pm in reply to: talent & property release legalities

    You’d be far better off asking a copyright atty but never have I asked a building to sign a release form.
    lol
    HEck, I don’t even have people sign em. I shoot run and gun style and seldom know who I am interviewng. Introducing a contract nto the mix would greatly limit my sound bite selections. Never do they mind… or care. If worried, I just have em give a verbal permission into the camera after I get my bite.
    Ths IS NOT how your copyright atty will tell ya to do it. I’m not offering advice here… just sharing my practice.

  • Grinner Hester

    October 30, 2009 at 2:54 pm in reply to: HD question

    I do it because the alternative is shooting DV and I don’t want to do that.
    I shoot HDV 1080i and let the camera letterbox it when I capture. I have an Avid Adrenaline so HDV is not an option in post (even though they advertised it as HDV native). I’d rather shoot at higher rez and let it sqish the artifacts down so the eye doesn’t see em than proudly display 5:1 compression n a 4:1:1 color world. It marries me to a letterbox and I’m fine with that. I hate looking at 4X3 footage now. Just looks old fassioned to me.

  • Grinner Hester

    October 30, 2009 at 3:08 am in reply to: Show Proposal

    Are you registered for a pitch conference like NATPE or the LATVfestival? If not, take that step. Not only will you get garanteed pitches, you’ll go through seminar after seminar that are included in the package and it’s much like a boot camp for new pitchers. You will learn a lot, man. Veeery worth doing.
    Take your one-sheet and sizzle reel. I’d start working on that bible, should you get a nibble.

  • Grinner Hester

    October 30, 2009 at 3:03 am in reply to: Typewriter Effect

    You’ll find great typewriter effect plugins for AE with a quick search, Jody.
    If ya look at my sig, though, it’s just done a character at a time with opacity and position changes for the cursor.
    If doing lots of these, the plugin is worth it. If not, just build it.

  • Grinner Hester

    October 29, 2009 at 12:09 am in reply to: Show Proposal

    Are you asking advice on a one-sheet?
    bible?
    sizzle reel?
    or are you asking for in roads to pitch?
    Not sure what you are lookin’ for.

  • Grinner Hester

    October 29, 2009 at 12:06 am in reply to: 3D WARP causes pix degradation with DX. Why?

    I can’t say why it’d resize it. It’s fuzzyness is a result of that famous nasty DVE we all know and hate. Not only does it alias with any rotation, there are certain sizes and positions that will make it unusable. This has been the case since the 3D DVE’s introduction with MC v5 almost 15 years ago.
    At this point, my guess is the revolving CEOs at Avid hold stock in apple and enjoy selling thousands upon thousands of copies of FCP by not growing Avid’s product line.
    lol
    I’d venture to guess their next update will boast about a fix for a closer step toward what you thought you purchased
    …and will introduce new bugs in the process.
    I’ll not lol at that. That’s how it’s gonna go down, brother.

    The bottom line is they have us paying to beta test for em now.
    …and are therfor, now temporary.

  • Grinner Hester

    October 28, 2009 at 11:55 pm in reply to: Motivation Needed

    You have two options… suck it up or freelance it out. If you are the senior editor there, you have as much say in this as your bosses… who are absent for a spell. They need the final product to be as good as it can be. If you are unable to do that, they need to get it done by someone who is happy to do it. If you have another project to keep you busy, that’s what I recomend… put the right artist in front of the right project. If you don’t have another project to earn your keep, man crack opan a cold one, roll up your sleeves and git er dun.

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