Forum Replies Created

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  • Greg Robbins

    January 28, 2011 at 2:10 am in reply to: Keying out Black Artifacts in White areas

    Ok I just tried it with your jpeg you posted and it worked for me.

    Just one thing, when you put the minimax effect on, switch the operation from “maximum” to “maximum to minimum”

  • Greg Robbins

    January 28, 2011 at 2:02 am in reply to: Keying out Black Artifacts in White areas

    You could try to do a similar thing Dave said, but this way will save you from all that work.

    Duplicate the layer, and make the new layer black and white. Then using either levels or threshold, adjust it so that only your brightest whites stay white and everything else is black. Then use the minimax effect or a matte choker to expand the white area just enough to cover those small black artifacts.

    Then make the new black and white layer a matte of the original footage.

    Then create a new white solid and place it on the below the other 2 layers.

    If my thinking is correct, the top layer should be a mask eliminating all white, and with the minimax it should eliminate your problematic black spots. And since you have the white solid below it, that should replace the white and the problematic black areas you keyed out.

    Hope this works, let me know.

  • Greg Robbins

    May 18, 2010 at 6:11 am in reply to: Flatten video layers?

    Actually weather its a .avi or .mov file does not determine how big the file is or the quality. Its the compression and codec. The .mov extension just is the container. Your .avi files you render out are so large because they are uncompressed. You’d experience the same if you rendered out a .mov uncompressed. You need to choose a good codec like H.264 in a .mov for example.

  • Greg Robbins

    May 6, 2010 at 4:53 am in reply to: AE motion tracking of zoom and pan

    Sounds like your moving on more deeper then just the simple AE tracker. Start looking into Mocha, it comes with AE cs4. You can easily find tutorials online just google it. There is also a few on this site I believe. Good luck

  • Greg Robbins

    May 5, 2010 at 5:52 am in reply to: Regarding my upcoming animation short project

    I’ve never used blender personally. But you can’t beat free. I use 3ds max. Anyways 3d modeling can be fun and exciting, but be prepared to run into endless frustrations and problems and things not working the way you want, etc. I think buying that book is a great idea, they usually are very good and teach you all the basic tools while guiding you through a fun project. Good luck 🙂

  • Greg Robbins

    May 2, 2010 at 5:46 am in reply to: Regarding my upcoming animation short project

    I think your going to find out that what you want to achieve and what you can achieve are going to be very different. 3d modeling programs are very complex, time consuming, and difficult. There is a reason why so many people work on full cg movies/shows, and takes sometimes years still to complete.

    Fur and hair are another complex area of 3d modeling and animating. To get realistic fur it will take lots of particle and work. You will need to have understanding of particles, particle systems, dynamics like gravity, wind, etc, the list goes on and on. It also will increase your render time significantly!

    Backgrounds will depend the scene. If it is far off in the distance then you can use matte paintings made in photoshop. Otherwise closer objects will need to be 3d models textured and modeled realistically.

  • Greg Robbins

    May 2, 2010 at 5:28 am in reply to: Advanced Car Hit Trouble

    Its nearly impossible to tell what is wrong with your project from the image you supplied, being that I cannot see any of the layer properties and which layer is which. My only guess is the mask feathering. You have a very large feather on your mask, try turning it down and see if that solves your issue.

  • Greg Robbins

    May 2, 2010 at 5:22 am in reply to: Help with AE Intro!

    If it is easy then why not do it yourself? Wouldn’t it be good experience? Also you say its for a production company, but the production company cannot even produce its own logo? Not much of a production company then is it.

    Video Copilot is very good at explaining each and every detail, so if you cannot follow along, I recommend watching the AE basics tutorials on the Video Copilot website first.

  • Greg Robbins

    May 2, 2010 at 5:04 am in reply to: distribute layers evenly

    Seems to me that in the amount of time it took to write this all out and wait and get a reply, download the plugin (if there is any) that it would be quicker to just do the math. VFX and motion graphic work is all based on math (even though the computer does most of it for you behind the scenes). Your going to run into issues which require math, so best to know how to do it.

  • Greg Robbins

    May 2, 2010 at 4:53 am in reply to: Exporting in DVCPRO HD 720

    The squashing of the video is because of the PAR (pixel aspect ratio). After Effects displays all footage in square pixels until you click the correct pixel aspect ratio button the on bottom of the comp window. Then it will display properly if using non square pixels. Premiere reads the PAR when it reads the video file and displays it properly. I recommend you read up on pixel aspect ratios. A quick google search should point you in the right direction.

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