Forum Replies Created

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  • Hi Roland,

    Thank you for your response. The advice you’re giving seems to address a track that isn’t working. My track is working, the patch sits in the scene just fine, but there is vertical camera movement that goes beyond the boundary of the pre-comp that the patch lives in. The patch goes from the top to the bottom of the frame on frame one.

    Here’s a pic of what I’m referring to:

    I could just use a comp sized solid to achieve what I’m going for, but I’d like to add noise and shading to the patch and otherwise do all the things I need to do make the patch sit in the scene and all of that will be distorted and otherwise lost when the comp sized layer is corner-pinned.

    Point-by-point for your suggestions:

    1) Ensure that the insert layer is of the same dimensions, FPS, duration and PAR as the ‘final’ comp and tracking plate.

    It is.

    2) Ensure that the insert layer is correctly aligned to its position in AE, at the exact frame where you initiated Align Surface in mocha.

    It is.

    3) When pasting the tracking data into AE, ensure that your Timeline Current Indicator is identical to the start of your tracking routine in mocha.

    I have.

    Thanks for your time.

    -Graham

    OSX 10.7.4, Windows 7
    Adobe CS6
    FC Studio 3
    DaVinci Resolve
    Octo 2.26GB MacPro, 32 GB RAM

  • Graham Hutchins

    August 9, 2012 at 1:59 am in reply to: Mocha AE in CS6?

    Hi Ross,

    I have a specific question.

    How do I reopen a saved Mocha project that I send from After Effects?

    When I save a Mocha project, shut down Mocha, and then try to re-open the project by double clicking it, I get “License Error: mocha AE CS6 must only be launched from After Effects”.

    I get that I can launch it from AE, but do I really have to send a random clip to Mocha within AE just to open a project?

    Doesn’t really make much sense.

    Thanks for your time.

    -Graham

    OSX 10.7.4, Windows 7
    Adobe CS6
    FC Studio 3
    DaVinci Resolve
    Octo 2.26GB MacPro, 32 GB RAM

  • Graham Hutchins

    June 1, 2012 at 11:01 pm in reply to: Audio issues with CS6 Kona 3

    Yep, me too. I’ve emailed Aja support. I’ll post when I have more info.

    -Graham

    OSX 10.7.4, Windows 7
    Adobe CS6
    FC Studio 3
    Octo 2.26GB MacPro, 32 GB RAM

  • Graham Hutchins

    June 1, 2012 at 7:53 pm in reply to: AJA Support for Adobe CS6!

    Hi Tom,

    Yep, that’s how I’m set up. It will work solid for a short time, like 20-30 secs, and then I’ll get this strange cutting out and the audio will sound like it has white static laid over it. I was also greeted with an awesome loud pop of static the first time I ran Premiere. I’ve had similar issues with FCP using previous versions of the Aja drivers, although not nearly this bad or consistent. I’ve rebooted once and the issue persists.

    Here’s a video with an example of the issue. First part, it’s working poorly, second, it plays back fine, and then lastly, the audio is completely silent. I’m changing nothing with the system, just shuttling around the timeline.

    By the time the audio completely cuts out, there is not longer any system audio; there’s no audio feedback when the volume is changed. If I jump into the sound settings and change the output device to something other than the kona card and then switch back, it fixes it, at least for a short time. I’m also getting a bit of lag between my external monitor and the actual playback. FCP seems to be working as it should.

    This seems like a driver issue. Prob time to contact Aja support.

    -Graham

    OSX 10.7.4, Windows 7
    Adobe CS6
    FC Studio 3
    Octo 2.26GB MacPro, 32 GB RAM

  • Graham Hutchins

    June 1, 2012 at 4:38 pm in reply to: AJA Support for Adobe CS6!

    Audio is kinda spotty. Sometimes it works, sometimes it doesn’t.

    -Graham

    OSX 10.7.4, Windows 7
    Adobe CS6
    FC Studio 3
    Octo 2.26GB MacPro, 32 GB RAM

  • Graham Hutchins

    May 29, 2012 at 9:39 pm in reply to: Unable to edit sequence settings in CS6

    Hey Kris,

    Thanks for the inquiry.

    I have a FCP XML that I brought in that resolved to the incorrect size on import and I need to resize the sequence. I realize that I can copy and paste the timeline into a new sequence, but why is that the best solution?

    I can think of more than a few reasons why someone might need to change the editing mode, timebase, frame size, pixel aspect ratio, fields or audio sample rate in the middle of an edit, least of which, there was a mistake made when the sequence was first created.

    Bringing in one type of footage at the beginning of a project and realizing that you’re delivering in a different format, or your camera format changes, or the majority of your footage was at one frame rate and then through the course of production, it becomes another frame rate, offlining HD proxies and reconnecting to 4K masters, or someone is using nontraditional resolutions and has several different deliverables. You might as well ask why someone using Photoshop or After Effects would ever need to change anything about what they’re working with. Like I said in a previous post, this is a feature I’ve seen in every timeline based application I’ve ever used.

    I’m not saying this will get used as much as “jkl”, but it seems like something that should just be there and not need a workaround with 5-6 extra steps.

    Thank you for your time.

    -Graham

    OSX 10.7.4, Windows 7
    Adobe CS6
    FC Studio 3
    Octo 2.26GB MacPro, 32 GB RAM

  • Graham Hutchins

    May 29, 2012 at 9:16 pm in reply to: Unable to edit sequence settings in CS6

    No worries, thought I would ask.

    Like I said earlier, I’ll definitely be hitting up the feature request page.

    Thanks.

    -Graham

    OSX 10.7.4, Windows 7
    Adobe CS6
    FC Studio 3
    Octo 2.26GB MacPro, 32 GB RAM

  • Graham Hutchins

    May 29, 2012 at 9:15 pm in reply to: Unable to edit sequence settings in CS6

    Yeah, except that you have to cut the media from the timeline, create a new sequence, either use a preset or define the sequence parameters, rename the sequence, open the sequence, and then finally paste in the timeline.

    Cut, command+0, edit parameters, return, paste. Fewer steps, but still pretty lame that have to do it in the first place.

    -Graham

    OSX 10.7.4, Windows 7
    Adobe CS6
    FC Studio 3
    Octo 2.26GB MacPro, 32 GB RAM

  • Graham Hutchins

    May 29, 2012 at 6:36 pm in reply to: Unable to edit sequence settings in CS6

    Hi Nevin,

    You can change the frame rate and field dominance, you just have to select everything in the timeline, cut, make changes to sequence settings, and then paste everything back. Not as elegant as it could be, but it works.

    -Graham

    OSX 10.7.4, Windows 7
    Adobe CS6
    FC Studio 3
    Octo 2.26GB MacPro, 32 GB RAM

  • Graham Hutchins

    May 29, 2012 at 5:46 pm in reply to: Unable to edit sequence settings in CS6

    Hi Kevin,

    Thanks for the response.

    I’ll be visiting the Adobe feature request website to log this. Seems like kind of a weird thing to leave out. Every single timeline based app I’ve ever used, FCP, AVID After Effects, has the ability to do this.

    Re: your solution, yeah, that’s what I’ve been doing. Even custom sequence setups are uneditable once the sequence is made, though.

    Would you mind expanding on why this is the way it is? Is it simply a functionality that wasn’t addressed and could be easily added, or is there a more “if we don’t do this this way, it will break something” reason for doing things this way, something at a deeper, media player/code level. I’d like to have as much control as possible with apps I use and I hope that Adobe isn’t trying to protect users from themselves with this implementation. As it stands now, what should be a one step process currently takes 7 steps. This is bad UI design.

    Any thoughts?

    Thank you for your time.

    -Graham

    OSX 10.7.4, Windows 7
    Adobe CS6
    FC Studio 3
    Octo 2.26GB MacPro, 32 GB RAM

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