Forum Replies Created

Page 33 of 449
  • Graham Bernard

    October 31, 2019 at 5:59 pm in reply to: Hello from NewBlueFX

    [Marcus Johnson] “I just want to make sure I understand – are you talking about saving in general in Titler Pro 7?”

    Yes. I’ve read and re-read the advise and it is simply miles away from how this was achieved previously.

    [Marcus Johnson] “Well, when keyframing is turned on you can click on a keyframe on your timeline to go right to it, or you can see a complete list of your keyframes on the Global tab and jump to anyone you want to.

    I want this option whilst I’m working on the Timeline. I hope you understand?

    [Marcus Johnson] “Is this the kind of thing you’re looking for, . . .

    No.

    [Marcus Johnson] ” . . or do you have something else in mind?”

    And yes, yes I do. This is what I have in mind: Whilst working at/on the timeline I want to be able to Keystroke forwards and backwards between KFs. We have this in VegasPro.

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • [Christian Long] “Is there any way I can fix this?”

    Hi Christian! TWXTOR first. Render. Then Transition.

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Graham Bernard

    October 31, 2019 at 5:51 am in reply to: Hello from NewBlueFX

    [Marcus Johnson] “You mentioned that you had some questions, what can I help you with?”

    I’ve been using NBTP since 1.0 . When NB annouced and made possible Lower Third Naming Updates in 5 or 6, the process of saving to or updating to was a straightforward process. But now in NBTP7 the saving procedure is, IMHO, a total fandanglement – it’s a mess and has stopped me from continuing using NBTP7 – its horrid! – As I said, NBTP6 was an Angel by comparison. So, question – When will NB correct this? And yes, I’ve read the workarounds and they are so torturous to comply with that by the time I’ve reached the third step I’ve forgotten just what I was doing; the purpose for living and the Universal Galactic Truth.

    Also, why is there no KeyFrame Navigation on the Timeline? It’s everywhere else in the Host, VEGAS, the least NB can/could do is also provide this for us VP Users?

    However, still feeling the love for Colorfast, but it is starting to show its age – yeah?

    Enough questions for you Marcus? ????

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Graham Bernard

    October 30, 2019 at 3:36 am in reply to: Hello from NewBlueFX

    [Marcus Johnson] ” Just please don’t overwhelm me too much at first ;)”

    O…K… ? You’ve come to answer questions here, for a specific platform, and that platform is VegasPro. So we shouldn’t ask questions related to NB Products that aren’t specific to the OFX Plugs for VegasPro? Is that correct? I’m real glad you are here.

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Graham Bernard

    October 29, 2019 at 7:44 pm in reply to: Hello from NewBlueFX

    [Marcus Johnson] “We’re working to reach out and meet our users where they are so I plan to be an active member of this forum. “

    Hi Marcus! Well this is novel indeed. How do you see this working? I’ve got plenty of questions for the NewBlue Staffers.

    So, what format do you want us to ask questions?

    Welcome to Pastures New.

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Graham Bernard

    October 27, 2019 at 10:44 am in reply to: Сlicking sound on audio after rendering

    [Sergey Woropaew] “that last solution is works. “

    Which one was that ?????

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Graham Bernard

    October 27, 2019 at 9:29 am in reply to: Сlicking sound on audio after rendering

    [Sergey Woropaew] “Sorry , mistake – i mean i click “combine” channels, not swap. Heres image of that sound,”

    No worries. Ah now this is making a little bit more sense. Combining will accentuate any tel tale anomalies. What do you get when rendering without Combining? Look closely and see or even Attenuate make Louder that tiny section.? See if you cane Hear or See any rogue waves?

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Graham Bernard

    October 27, 2019 at 9:23 am in reply to: Сlicking sound on audio after rendering

    OK, I’m thinking something is getting out of phase, try this.

    Copy the original Audio File A

    Place copy B under the original.

    Set A to Right Channel Only and then B to Left Channel only. Or to swap, as you want, A to Left and B to Right.

    Now render. What do you get?

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Graham Bernard

    October 27, 2019 at 9:03 am in reply to: Сlicking sound on audio after rendering

    [Sergey Woropaew] “but when i choose swap channels – it renders with that sound”

    Now THATS gotta be a strong clue. Swapping has collected an increase in audio levels, for whatever reason. Can you place that clicking sound onto a Timeline and capture the Graphic of that initial sound? You should see a rise in the Waveform. Post a link to that graphic.

    “Swapping Channels” is telling us something.

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Graham Bernard

    October 27, 2019 at 6:48 am in reply to: Сlicking sound on audio after rendering

    [Sergey Woropaew] “There is many same episodes of this show with only 1 audio channel – and rendering gives that click sound in the beginning on each of them. Any help? “

    Hi Sergei! Wow, that’s annoying!? Need to see your Timeline. What’s your full, step by step process of your rendering method? I’ve not come across this. Here’s a thought, are you Rendering using some of the System Audio, and as such you’re recording a Mouse Click as you click on Go Render? ????

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

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