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Activity Forums VEGAS Pro Сlicking sound on audio after rendering

  • Graham Bernard

    October 27, 2019 at 6:48 am

    [Sergey Woropaew] “There is many same episodes of this show with only 1 audio channel – and rendering gives that click sound in the beginning on each of them. Any help? “

    Hi Sergei! Wow, that’s annoying!? Need to see your Timeline. What’s your full, step by step process of your rendering method? I’ve not come across this. Here’s a thought, are you Rendering using some of the System Audio, and as such you’re recording a Mouse Click as you click on Go Render? ????

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Sergey Woropaew

    October 27, 2019 at 8:35 am

    Rendering is simple – i opens video in Vegas, delete video stream, clickin on audio stream – choose “channels”- “combine” – to make 2 channels audio. Then i trying to save it as mp3 – its renders but with clicking sound in the beginning of audio – link to audio in original post – you can hear it, its not mouse clicking sound i just describe it like that) (is lsounds sort of like that)

  • Sergey Woropaew

    October 27, 2019 at 8:48 am

    btw when i render it just like original audio – it sounds ok – but when i choose swap channels – it renders with that sound

  • Graham Bernard

    October 27, 2019 at 9:03 am

    [Sergey Woropaew] “but when i choose swap channels – it renders with that sound”

    Now THATS gotta be a strong clue. Swapping has collected an increase in audio levels, for whatever reason. Can you place that clicking sound onto a Timeline and capture the Graphic of that initial sound? You should see a rise in the Waveform. Post a link to that graphic.

    “Swapping Channels” is telling us something.

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Sergey Woropaew

    October 27, 2019 at 9:20 am

    Sorry , mistake – i mean i click “combine” channels, not swap. Heres image of that sound,

  • Graham Bernard

    October 27, 2019 at 9:23 am

    OK, I’m thinking something is getting out of phase, try this.

    Copy the original Audio File A

    Place copy B under the original.

    Set A to Right Channel Only and then B to Left Channel only. Or to swap, as you want, A to Left and B to Right.

    Now render. What do you get?

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Graham Bernard

    October 27, 2019 at 9:29 am

    [Sergey Woropaew] “Sorry , mistake – i mean i click “combine” channels, not swap. Heres image of that sound,”

    No worries. Ah now this is making a little bit more sense. Combining will accentuate any tel tale anomalies. What do you get when rendering without Combining? Look closely and see or even Attenuate make Louder that tiny section.? See if you cane Hear or See any rogue waves?

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Sergey Woropaew

    October 27, 2019 at 9:49 am

    Thanks:) that last solution is works. seems to only way to do that.

  • Graham Bernard

    October 27, 2019 at 10:44 am

    [Sergey Woropaew] “that last solution is works. “

    Which one was that ?????

    * Grazie

    Video Content Creator and Potter
    PC 10 64-bit 64gb * Intel® Core™i9 – 3.3GHz * 40Gb NVIDIA GeForce RTX 2070
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX60HS Bridge

  • Sergey Woropaew

    October 27, 2019 at 12:23 pm

    I figured out what the problem – it has nothing to do with swapping channels – clicking sound appears only after second rendering of same file. Strange

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