Forum Replies Created

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  • Glenn Sakatch

    February 25, 2017 at 4:41 pm in reply to: getting rid of a lens dust spot on a close up

    the quickest fix is probably a distraction….lens flare coming out of the corner, nothing too harsh, but enough to cause some extra polygons to float around the screen.

    You have lots of color backlight, so it isn’t out of the realm of possibility that there would be some light creeping in on the corners of the frame.

    Glenn

  • Glenn Sakatch

    February 25, 2017 at 4:32 pm in reply to: Avid to Davinci Roundtrip Not Working

    Did he select the Avid roundtrip preset, or did he just call up settings that resemble that preset?
    (you have to physically press the button and load the preset)

    Did he export a new aaf from Resolve, or did he send you the one that is automatically created when you use the Avid roundtrip preset.
    (the auto created aaf is the one that will link up the new color corrected media in Avid)

    If you move the database out of your existing “1” folder, does it rebuild? (you do have proper permissions on the drive?)

    If your mxf folder isn’t indexing it is possible he exported bad mxfs. (again, use the preset)

    Get him to try to render out a couple new clips using the preset and send those to you. See if Avid can index them.

    I did start having issues with Resolve mxfs from 8.5 forward. Not sure what the issue was…could be one of the mxf variations isn’t quite correct out of Resolve. (I had an existing project that had done the round trip, upgraded to 8.5, and my media was no longer working…went back to 8.4 to finish the project) Last one I did out of 8.6 and 8.7 was fine.
    Haven’t really had time to diagnose the differences.

    If you can post one of the rendered mxfs, maybe I could see how my Avid reacts to it.

    Glenn

  • the key is to select individual clips, not single file.

    quick peak, there is an export alpha option under dnx444. Haven’t done an extensive test yet.

    Glenn

  • please let me know if that is indeed the case.

    Glenn

  • “A thorough testing of any intended workflow is recommended.”

    That is kind of what we are doing, and we can’t get it to work.

    Perhaps Dmitry could outline with a bit more detail his workflow to get these into Fusion (or AE)
    As stated earlier, I tried some of the codecs that are supposed to work, and they didn’t.

    AFAIK, there is nothing in Fusion that is needed on the loader to say “this has alpha”, it should just see it.
    There is a setting to tell whether you want it premultiplied or not, but that doesn’t affect the alpha channel in the viewer.

    Is there something else that needs to be setup in Resolve to turn on Alpha output…more than just having an Alpha output node activated?

    Glenn

  • You could only select clips in sections, with the yellow arrow selected, then you could select clip 1, 2, and 3, hit delete and they would ripple delete, leaving clip 4 on video track 2 at the front of the timeline. you then would have to manually select the next group of clips on v1 you want to delete.

    Glenn

  • Yes im on windows as well.

    Glenn

  • So i gave this a try, thinking…it can’t be that hard right?

    First off, i exported a series of shots, same idea … put a power window on it, add an alpha output node and export.
    Right away i’m wondering “just because the power window is there, does that create an alpha output, or do we need to do some other song and dance?”

    I exported a dnxhq, dnx444, dpxrbg, tiff16bits, uncompressed argb, uncompressed bgra, and an uncompressed quicktime.

    Brought each of those into fusion, turn my viewer to alpha, and each showed full screen white, no power window key.

    I then brought each back into Resolve, and under clip settings, set each to have an alpha channel. The dnxhq, tiff16bits and uncompressed each came in as a keyable element, the others did not.

    I then brought each into after effects. Of all those files, only the uncompressed bgra file gave me the option of assigning an alpha component, but it, nor any of the others, showed up as a keyable element.

    So although it appears some files will export an alpha channel, they are only visable when brought back into Resolve. I’m sure there is a reason you might want to do this workflow….just not quite sure what it is, perhaps archiving elements for future use, but certainly not what most of us would think of as an alpha output workflow.

    Glenn

  • Do you have handles turned on when outputting your mask?
    Is your mask shorter or longer than the clip it is designed for…or is it the same length, just offset?

    When you call up the clip attributes of your matte, you can go to the timecode section and set an offset…that might help, but unless you have handles turned on, there is something going on in your original setup.

    Either you are looking at handles in your timeline, but not exporting them, or you are exporting handles, but not looking at them in your timeline.

    Glenn

  • Glenn Sakatch

    February 18, 2017 at 4:41 pm in reply to: colour correcting

    most color corrections are going to work in fairly broad strokes. Adjusting highlights is usually going to go into the mids as well, which is where a lot of your skin tones are.

    Curves will work if you can add a point fairly high up the line, with a control point under it to lock in everything underneath.

    In Resolve, you might want to try the log controls for the highlights, where you can adjust the area of its influence with much more control.

    Glenn

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