Forum Replies Created

  • You sir are a legend. Thanks so much. Works perfectly ☺

    Really appreciate it

  • Thanks Andrei, really appreciate it.

    OK please excuse my incompetence but I’m not getting the marker bit… I added a marker on the main timeline (shift+1, or even manually adding a marker with no name, also named it 1 manually) I also tried adding a marker on the actual camera where the script is situated but I keep getting the error: “expression result must be of dimension 3, not 1”

    Am I missing something?

  • Hey thanks Liran! Sorry the post took so long to clear on the forum that I actually figured it out myself ☺

    I have a few sliders to animate the distance the elements travel out (Dist) and the amplitudes of all the wiggles (Amp)
    I ended up just doing this:

    Freq = random(2,8);
    Tempamp = thisComp.layer("Dotts_wiggler_cntrls").effect("Amp")("Slider");
    Amp = random(Tempamp/2, Tempamp*2);
    W = wiggle(Freq, Amp)-value;

    xSpread = wiggle(0, (thisComp.layer("Dotts_wiggler_cntrls").effect("Dist")("Slider"))*2);
    ySpread = wiggle(0, thisComp.layer("Dotts_wiggler_cntrls").effect("Dist")("Slider"));
    zSpread = wiggle(0, thisComp.layer("Dotts_wiggler_cntrls").effect("Dist")("Slider"));
    [xSpread[0]+W[0], ySpread[1]+W[1], zSpread[2]+W[2]]

  • Hi, thanks for sharing that! It’s pretty much exactly what I was looking for as well ☺

    Just something else… I want to achieve this same effect… but I want my layers to also wiggle a bit where they are in space (like they’re a bit unstable) but if I want to add another wiggle to the layer it will over-write the distribution ☹
    I’m planning on duplicating this layer a lot (50+) so want to avoid adding nulls and stuff..

    Is there a way I can “add” to the position by adding a secondary wiggle expression?

    Thanks so much!

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