Forum Replies Created

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  • Try wiggling a slider control instead since it just spits out numbers no matter what. Attach what you want wiggling to that, and then reference it for the other effect as well. I think this should fix your problem.

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    March 27, 2014 at 5:47 pm in reply to: RGB Split in displacement?

    I’m not sure I understand exactly what you’re trying to do, but I think the answer would be to precompose the layer that has the chromatic aberration effect, change the blend mode to overlay and use it with the displacement map.

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    March 27, 2014 at 1:17 pm in reply to: RGB Split in displacement?

    The effect is called chromatic aberration and there are a lot of ways to do it. One way that gives you a very manual approach and lots of control is to copy the footage and use the channel effect to create the red green and blue channels.

    Theres tons of tutorials on how to do it though, look to see what suits your needs best.

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    March 25, 2014 at 3:37 pm in reply to: After Effects CC

    While Joseph’s advice is spot on, I don’t like to take the time to render in animation and then compress for the sake of a draft, not worth the time.

    I use CC. I assume you meant h.264 is gone. This shouldn’t be the case. Can’t be a lot of help except to tell you that there’s definitely something unnatural at play. If you send it to Adobe Media Encoder (composition>add to adobe media Encoder queue), are you still missing the H.264 codec? This would imply it being something other than AE itself.

    A while back, when I first installed CS6, I lost the H.264 codec. For some reason, it had something to do with the version of the the CC updater I had installed. Make sure that you have the latest version of Creative Cloud. If you don’t, update that, uninstall AE, download a new version, re-install, and see if that fixes it.

    I always hate that advice because it’s super time consuming and has no guarantee of working. Gotta try it though if you can’t otherwise fix it.

    Hope that helps.

    “|_ (°_0) _|”

    Sincerely,

    George

  • I’d interlace the footage on the output.

    Also, the levels effect will be a great help. Drop the input white down so that it pushes some of your midtones into the white to simulate clipping. Then bring your output white down so that it doesn’t render those whites as pure white. Then bring your output black up so that the blacks wont render as pure black. Now mess with the gamma, I would recommend dropping it some, but see what happens based on your footage. This procedure will wash out your image and remove contrast.

    That should pretty much do the trick for you along with chromatic abberation. If you wanted to combine tint with it, I would only apply a very slightly yellow color.

    “|_ (°_0) _|”

    Sincerely,

    George

  • A time code would help. I’m not sure if you’re talking about the chromatic aberration (the sort of rainbow effect in the white areas) or the colorful slide that they use.

    They probably actually shot this thing with an old camera, because thats the easiest and most authentic way to get that look, but I THINK chromatic aberration is what you want.

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    March 24, 2014 at 6:30 pm in reply to: Text ripple upwards by character…

    Just went back again, and am having the same problem. I may have magically put some numbers in there that avoided the stutter for that particular situation, guess this is just a terrible approach. Also, since its in an expression selector, I can’t see the graph editor after the expression is enabled, so its pretty much impossible for me to tell what’s going on. I think we need Dan Ebberts on this one.

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    March 24, 2014 at 4:11 pm in reply to: Text ripple upwards by character…

    I just remembered that I actually figured out the solution last time I did this.

    You’re keyframing the amount right? So that value is only 0-100. If you keyframe all the way to 100 or 0, the inertial bounce can’t overshoot it, so as soon as it hits the keyframe, it shoots back, but doesn’t pass it.

    To avoid this, I think I ended up making the rotation or position or whatever a higher value than I wanted and making it so that the 25% amount was where I wanted it to land. Then I keyframed from 100 to 25 so that it had room to overshoot and land back on the 25.

    Sorry for the confusion I caused earlier in the thread by suggesting to keyframe from 100-0.

    Whoops :/

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    March 20, 2014 at 4:48 pm in reply to: Generate Stroke does not work

    Did you check the “all masks” box?

    “|_ (°_0) _|”

    Sincerely,

    George

  • George Goodman

    March 20, 2014 at 3:00 pm in reply to: Paths from AI not working right in AE ?

    I’m afraid I don’t use element, so I can’t speak to that. Looks like this is probably what you want to do though:

    https://vimeo.com/47696468

    But for the record, all you’ll have to do is drag the ai file into your timeline, right click it and click create shapes from vector layer.

    “|_ (°_0) _|”

    Sincerely,

    George

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