Forum Replies Created

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  • George Alexopoulos

    October 30, 2012 at 1:00 am in reply to: Rendering Large 16bit ProRes limitations

    Thank you Walter. I have used photo jpeg in the past. To be honest I never saw to many issues with using pjeg as final prerender layers before except on gradients. I am using a lot of gradients in my color / design on this project but I think I’ll keep using PNG for now. It was nice when the ProRes miraculaously worked at 14400×2222 as it increased my renders significantly.
    I am on a RAID 0 MiniSAS Mercury Pro system from OWC which I must say is smoking fast. Much faster than the SeriTech eSATA system I was on last year. What is your current storage workflow look like? I am anxiously waiting for the OWC Jupiter Pro MiniSAS system that allows for networking to one centralized RAID for multiple computers.

  • George Alexopoulos

    October 29, 2012 at 7:37 am in reply to: Rendering Large 16bit ProRes limitations

    What image sequence would you prefer going with at 8 bit when dealing with a large AE canvas? PNG has been my typical workflow but if you can suggest a better image sequence for 8 bit that renders faster than png and refreshes quicker in the timeline I’m all ears. Thanks again.

  • George Alexopoulos

    October 29, 2012 at 3:52 am in reply to: Rendering Large 16bit ProRes limitations

    Thank you for the reply Walter. I hear you on using img sequences. I tried the ProRes thing to help with render times. I will go back to img sequences. I typically use 16bit PNG sequences (rendered with Trillions or course) as my primary go to pre render format for projects of this size. Do you recommend an alliterative to PNG Sequence. Keep in mind that These files are enormous if I use TIFF or anything uncompressed at 13000 pixels wide. I appreciate your help and input.

  • Thank you Neil. I was given all the files on a PC formatted drive and I’m on a mac. I Copied everything over and have been trying to work with them. Most of the files have rendered perfectly out of after effects. It is the linger 10 minute shots that are problematic. I'[m gonna download red cine x and see if that helps.

    thanks.

  • will do dave thanks

  • George Alexopoulos

    October 26, 2011 at 9:28 pm in reply to: Graphic Cards

    Thanks walter – Any suggestion between the 5770 or the 5870 ATI solution from mac?

  • George Alexopoulos

    October 26, 2011 at 1:23 pm in reply to: Graphic Cards

    Thank you both for the reply. Can one of you or someone please recommend a graphics card for the machine i mentioned. I understand that AE uses the CPU and all that. I was just mentioning what I mostly do on it. I need to be able to run two large monitors as mentioned and watch video playback and also some gaming and the card that comes with it does not handle these basic needs. I basically need to upgrade my video card and there is not much help out there when determining which one to get for my model. There are also hundreds of cards and there is very little information as to what works with my model. Does anyone have experience with the radeon 5770 or 5780 kits mac sells? I have a budget of $500-$800.

  • George Alexopoulos

    August 30, 2010 at 11:40 pm in reply to: converting 23.976 to 1080/60i

    Yeah – I was never able to get final deliver specs outta them at the start so I just set everything up the way they had it in their offline edit (23.976) and figured I’d just 3;2 pulldown it if I needed to finish at 29.98… There is a better “film” look I get when I produce things at 23.976 or 24fps rather than starting out at 30fps

    thanks for all your help today.

  • George Alexopoulos

    August 30, 2010 at 11:34 pm in reply to: converting 23.976 to 1080/60i

    thanks walter – will do.

  • George Alexopoulos

    August 30, 2010 at 9:43 pm in reply to: converting 23.976 to 1080/60i

    Thanks Walter…

    I’ll try what you both suggest. So, is 1080/60i need to be 29.97 (exactly) or is 29.976 still appropriate for 1080/60i delivery?

    also – if I do what you suggest would it not be cleaner to go into all the comps individually and reset them to 29.97fps and move the keyframes into place? I am afraid that by just dropping in 23.976 comps into a 29.97 comp might create issues with the movement of elements?

    thanks
    Yorgo

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