Forum Replies Created

  • Gary Noden

    March 5, 2014 at 3:15 pm in reply to: Light Streaks/Trails
  • Gary Noden

    March 5, 2014 at 3:13 pm in reply to: Best way to Batch Process video dimension by 50%

    Adobe Media Encoder Watch Folders.

    You drop your file into the Media Encoder watch folder which you previously set up convert whatever goes into a your resolution parameters and file format and it just does it, putting the original in a subfolder called Source.

    It’s amazing

  • Gary Noden

    August 17, 2012 at 8:30 am in reply to: After effects CS4 fails to render audio

    I’m having a similar issue, but mine is with a WAV, not an MP3. It’s just stopped working, not just in one aep but also in other aeps which previously did export wavs.

    I’m using 5.5 in a locked studio environment with no access to updating our version. Saying that, we can’t understand why WAVs are not exportable all of a sudden from one machine.

    Thanks for any response

  • Gary Noden

    April 15, 2012 at 8:25 am in reply to: Cloning using motion track.

    do you know what the script code would be to paint that clone stroke, so I can automate this sort of process with a script?

    Thanks

  • Gary Noden

    April 15, 2012 at 8:16 am in reply to: Speeding up a process via scripting

    lol

    Yep, gotten that far now.

    Actually, I’m getting the hang of it thanks to your website!

    You’re a clever guy

    So, I’ve got the undoGroup, the check for a layer being selected, I can add a paint effect to the layer, but I don’t know how to add a clone stroke.

    I’ll get there.

    Thanks again for your time.

  • Gary Noden

    April 12, 2012 at 3:49 pm in reply to: Speeding up a process via scripting

    Yep, JavaScript is still very new, if not non-existent. 🙂

    Is there a way in After Effects to see code in action as you perform a function like you can with Mel script in Maya?

    I think I’m going to sit down with the scripting stuff from Adobe and start with it’s equivalent to “Hello World”

    Thanks so far, Dan. It’s much appreciated.

    n = thisProperty.propertyGroup(2).name.split(" ")[1];
    motionTracker("Tracker " +n) ("Track Point 1").attachPoint

  • Gary Noden

    April 12, 2012 at 2:12 pm in reply to: Speeding up a process via scripting

    Well, in every instance there are four tracked points that need removing on the character’s face so I’m using an expression which makes clone1’s clone position come from tracker1 trackpoint1 plus its offset and the clone’s position comes from tracker1 trackpoint1

    The expression for clone1’s position is:
    motionTracker(“Tracker 1”) (“Track Point 1”).attachPoint

    The one for the clone source is similar with:
    + motionTracker(“Tracker 1”) (“Track Point 1”).attachPointOffset

    on the end so I can twiddle the source of the clone to not be the dot I am removing.

    I just want a quick way to create and link up the clone’s to the tracking points via a script, as I have so many to do.

    motionTracker("Tracker 1") ("Track Point 1").attachPoint
    motionTracker("Tracker 1") ("Track Point 1").attachPoint
    + motionTracker("Tracker 1") ("Track Point 1").attachPointOffset

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