Today, just two short years after FCP X shipped, there is an entire plugin ecosystem around FCP X. This is to the enormous benefit of editors, and we are proud to have played a role in it. To my knowledge, it is unique among NLE platforms.
That seems to be stretching it. Lots of plugins for AVID/Premiere/Vegas/etc. as well. What IS unique is, obviously, publishing through Motion for plugins, but this “ecosystem” also includes a lot of stuff that is of dubious benefit, or things that already exist in NLEs, but need the Motion architecture workaround to get it in FCPX.
At the June 2013 WWDC keynote, Apple announced a new Mac Pro, and specifically called out support for video editors and FCP X. With that announcement, we can now officially conclude the “Is FCP X pro?” discussion.
I fail to see how having a computationally powerful desktop concludes that discussion. What features does the Mac Pro add to FCPX in and of itself? Answer: none.
Two years ago, I predicted that within a year, FCP X would be the platform used by most professional video editors. Is that true? It’s impossible to say, because “professional video editor” is a concept that is being redefined as I write this.
That’s a “no” if I ever heard one.