Forum Replies Created

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  • Gary Huff

    September 12, 2013 at 4:49 pm in reply to: Final Cut Pro user… considering FCP X… do I upgrade?

    [Craig Seeman] “It seems RED may be moving to GPU support as an alternative to Rocket.”

    Absolutely not. Resolve uses GPU to render, so I would assume RedCineX will be somewhat comparable, meaning you’re looking at about 12-15 fps with a GPU. Red Rocket-X will supposedly do about 60fps with 6k footage. If you need serious transcoding power, a Rocket-X in a 16x PCI-e lane is what you’re going to need, which means you’re not going to get that speed with the new Mac Pro.

  • Gary Huff

    September 12, 2013 at 2:50 am in reply to: Final Cut Pro user… considering FCP X… do I upgrade?

    I think you wasted money buying a Mac Pro.

  • Gary Huff

    August 22, 2013 at 2:57 pm in reply to: So have you switched to Premiere Pro?

    [Lance Bachelder] “I’ve found Premiere CC to be very fast, flexible and stable and love that it’s cross-platform since my current PC is much faster than my MacPro.”

    This must be Lance after champagne!

  • Gary Huff

    August 20, 2013 at 1:22 am in reply to: Jim Jannard has stepped down as public face of RED?

    [Tom Sefton] “Seemed pretty sick of some of the critical comments being made about red.”

    Try saying anything remotely negative about Red on the forum and see what “critical” means.

  • Gary Huff

    August 18, 2013 at 8:39 pm in reply to: 10 great Premiere Pro CC tips for FCP 7 refugees

    [Chris Harlan]
    Feels like BS to me.”

    Of course. I send files via SoShare, Dropbox, back-end uploaders, ect. ect. ect. along with Vimeo as well (hardly ever YouTube). Is it nice? Yes. Is it revolutionary? You’ve got to be fucking kidding me.

  • Gary Huff

    August 18, 2013 at 8:09 pm in reply to: 10 great Premiere Pro CC tips for FCP 7 refugees

    [Bill Davis] “But today X lets me get a great looking file from my desktop to my client’s computers and pads and smart phones in 1/100th the time.”

    Does it sync with Dropbox?

  • Gary Huff

    August 16, 2013 at 11:59 pm in reply to: 10 great Premiere Pro CC tips for FCP 7 refugees

    [Herb Sevush] “There is no magical metadata connection.”

    I have tried this actually. I used the “Send to Vimeo” feature thinking it would save time doing it through FCPX than the traditional way I usually did it through Premiere. Nope, same amount of time.

  • Gary Huff

    August 16, 2013 at 11:58 pm in reply to: 10 great Premiere Pro CC tips for FCP 7 refugees

    [Bill Davis] “At the end of it all, what I have is a CURRENT file in my Vimeo Pro account that everyone around the world has access to with the proper password. For incremental changes, the file that I’m working on in X can email out small review files in one step. Vimeo lets me replace old versions with new ones as needed. X maintains all my current export account logins and passwords within the software. So it’s a single menu choice only.”

    I’ve been doing this in Premiere for the last two years, sans export via the menu…but then I get greater control of what I want to export on a per-project basis, a tradeoff I like (I routinely have to export via Compressor anyway for a lot of what I do…I have deliverables based on an internal web interface that FCPX doesn’t have a listing for).

  • Gary Huff

    August 16, 2013 at 3:59 am in reply to: 10 great Premiere Pro CC tips for FCP 7 refugees

    [Herb Sevush] “I was going to respond in a much harsher fashion, as unfortunately is my wont.”

    I would sum up my appreciation of Walter’s point with this: One should never be proud of ignorance.

    I should also add that I had some work I shot edited by someone who was described to me as being an excellent editor…and my 16:9 video was rendered out as a squished 4:3…does that kind of ignorance help or hinder “art”?

  • Gary Huff

    August 9, 2013 at 12:32 am in reply to: Why FxFactory?

    [Oliver Peters] “Admittedly I only play around with Pixelmator. I do most of that sort of work in Photoshop.”

    I have done a single project with all the image work in Pixelmator. It works pretty well, and I hope it continues to mature.

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