Forum Replies Created

  • Francesco Glavina

    November 8, 2018 at 12:53 pm in reply to: Import Video with Alpha Channel in After Effects

    Thanks man. Yes. I tried.
    You find the screens attached…
    The same image in Premiere have alpha instead of green…

  • Francesco Glavina

    January 18, 2013 at 9:11 pm in reply to: Azden EX-503 Lavalier directly in camera

    So noone have an answer for a direct experience?

  • Francesco Glavina

    January 15, 2013 at 1:28 pm in reply to: Azden EX-503 Lavalier directly in camera

    You Can tell your operator to use “Magic Lantern”. It give you light meters/Adjustment, no AGC (But it’s so with the updated firmware) ecc ecc…
    I never ask about quality, I ask about this review on B&H:

    By Gearhead:
    I like a lot, is an excellent for interviews, you’ll hear clear, and for that price is excellent choice. I use it with my 60d and i connect it directly to my cam.

    Is it possible that 60D give”energy”to the microphone?
    It look technically strange to me, but not impossible.

  • Francesco Glavina

    January 15, 2013 at 8:30 am in reply to: Azden EX-503 Lavalier directly in camera

    Thanks Eric. Someone have tried an Azden EX-503 directly?

  • Francesco Glavina

    March 28, 2011 at 7:46 am in reply to: TEAL and ORANGE

    Thanks for the test man…Just I Can’t open it with my 2nd version of Colorista… Very strange… But I make test with it and I find it very useful… Thanks man!

  • Francesco Glavina

    March 23, 2011 at 9:03 am in reply to: TEAL and ORANGE

    Thanks all. I tryed the tutorials suggested, but they look so “unprofessional”in the results,(and I know that it is time consuming…)I use Color Finesse and colorista too. I prefer After effects because I could make choices about how deep work in bit and How many effects to use and where. Is nice to use Magic Bullet or 3way in a video, but I Can’t achieve the control that I have with AE.
    I post 2 examples…
    https://exampleTandO_001.png
    https://exampleTandO_002.png
    and this is the original:
    https://exampleTandO_003.png
    Ok, the same shoot,It’s not teal and orange but blue and skin. (I do it because the background of this factory was terrible. In blue all look better). I worked with AE, and I made masks for skin with key effect. What go wrong is, as you see, where the face is in the shadows. If I give it more tollerance I take background elements that are far from skin tones…
    So, there’s other instruments I Can use? Channels, Shadow/Medium/Highlights…
    Thanks again for the fast response.

  • Francesco Glavina

    February 19, 2010 at 4:02 am in reply to: NOISE and ALIAS in HighRes Mpeg2

    No, it’s all progressive. As i writed over. It’s from a 3d and all progressive.

  • Francesco Glavina

    February 15, 2010 at 8:59 am in reply to: NOISE and ALIAS in HighRes Mpeg2

    Thanks Daniel.

    MacPro 2.8 Ghz Quad-Core Xeon
    6GB RAM
    Mac OSX 10.5.8

    Output from FCP 7.0
    1920*1080 (HDTV 11080i 16:9)30fps “no compression” progressive

    Compressor 3.5
    Settings:
    Mpeg2 1920*1080 29.97fps progressive
    Teo pass VBR , Best
    Average Bit Rate: 30 Mbps
    Maximum Bit Rate: 40 Mbps

    Destination use: playing on PC.

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