Forum Replies Created

  • Federico Ponce

    February 13, 2014 at 12:28 am in reply to: InPoint OutPoint based expression

    that’s perfect, thank you!

    Here is the final code:

    // Fire and Ice present: Accutimer Xposition automator v01

    yStart = 940;
    yLand = 864;
    yEnd = 940;

    f = 6; // number of frames
    t = framesToTime(f);

    landIn = inPoint+t;
    landOut = outPoint-t;

    y = easeOut(time, inPoint, landIn, yStart, yLand);
    if (time >= landOut){
    y = easeIn(time, landOut, outPoint, yLand, yEnd);
    }

    [y];

  • Federico Ponce

    February 12, 2014 at 11:51 pm in reply to: InPoint OutPoint based expression

    Thanks for replying!

    In the expression below, how do I stipulate t with specific number of frames rather than the .2 value

    xStart = -44.7;
    xLand = 324.2;
    xEnd = -44.7;

    t = .2 //Amount of time for animation
    landIn = inPoint+t;
    landOut = outPoint-t;

    x = easeOut(time, inPoint, landIn, xStart, xLand);
    if (time >= landOut){
    x = easeIn(time, landOut, outPoint, xLand, xEnd);
    }

    [x];

  • Federico Ponce

    February 12, 2014 at 11:37 pm in reply to: InPoint OutPoint based expression

    This is what I came up with:

    // Fire and Ice present: Accutimer Xposition automator v01

    xStart = -44.7;
    xLand = 324.2;
    xEnd = -44.7;

    t = .2 //Amount of time for animation
    landIn = inPoint+t;
    landOut = outPoint-t;

    x = easeOut(time, inPoint, landIn, xStart, xLand);
    if (time >= landOut){
    x = easeIn(time, landOut, outPoint, xLand, xEnd);
    }

    [x];

  • Federico Ponce

    February 12, 2014 at 10:42 pm in reply to: InPoint OutPoint based expression

    Thanks for replying!

    What I need is very simple but I can’t seem to figure it out. Basically I want a layer to translate on X in lets say 20 units (ease in) and then translate out (ease out) -20 units. But I want that translate operation to be controlled by the length of the layer so no matter how long the layer is it will always translate the 20 units. Basically I want to learn how to make the in and out points drive Position/Rotation

    Thank you!

  • Federico Ponce

    December 13, 2013 at 11:34 pm in reply to: 29.976 frame slide with timers

    Hi Dave,

    Thanks for the quick reply. The comp is 29.976 and we have tried interpreting the footage with and without drop frame.

  • Federico Ponce

    September 19, 2013 at 11:25 pm in reply to: How to create Text markers using script?

    unable to run script line 1. syntax error:

    var timeCodes = “0;01;00;08, 0;01;03;03, 0;01;03;04, 0;01;05;09, 0;01;05;10”;
    var splitTC = timeCodes.split(“,”);
    var myComp = app.project.activeItem;
    var myLayer = myComp.selectedLayers[0];
    for(var i = 0; i < splitTC.length; i++)
    t = currentFormatToTime(splitTC[i],myComp.frameRate);
    myLayer.property(“Marker”).addKey(t)

  • Federico Ponce

    September 19, 2013 at 10:53 pm in reply to: How to create Text markers using script?

    Hi, were do you enter this script?

    {
    var timeCodes = “0;01;00;08, 0;01;03;03, 0;01;03;04, 0;01;05;09, 0;01;05;10”;
    var splitTC = timeCodes.split(“,”);
    var myComp = app.project.activeItem;
    var myLayer = myComp.selectedLayers[0];
    for(var i = 0; i < splitTC.length; i++){
    t = currentFormatToTime(splitTC[i],myComp.frameRate);
    myLayer.property(“Marker”).addKey(t)
    }
    }

  • Federico Ponce

    September 9, 2013 at 7:56 pm in reply to: Shift key flowchart reveal – CS6?

    Use tab instead of shift.

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