Forum Replies Created

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  • Evideom

    February 9, 2006 at 3:16 pm in reply to: Slow down

    On those bench tests you have #’s to the far left, what do they represent? FPS?

    Why do the #’s differ on the 2nd test so much?

    Did you use a certain emitter for all the test?

  • Evideom

    February 9, 2006 at 3:09 pm in reply to: Slow down

    It seems as though the blocker is the cause for the slow down. I get around 15 FPS with the same emitter you tested with, really makes the machine lock up though, the frame scroll slider gets locked up and does not move smoothly. I do have the latest drivers for the card but I guess this graphics card is a piece of junk.

  • Evideom

    February 9, 2006 at 1:05 pm in reply to: Slow down

    Is PI written to take advantage of dual processors? I notice that my CPU usage never goes above 50% in the task manager when I play a clip with emitters, blockers, etc. but I still get a ton on slow down. I did change the priority level to high for PI in the task manager which stopped my mouse and keyboard from locking up but I still get the slow down. CPU utilization, still did not rise above %50.

    The project is 300 frames and I am working at around frame 170. At its peak there is 2 emitters with 1932 particle

  • Evideom

    February 8, 2006 at 1:33 pm in reply to: Slow down

    I also forgot to add that I have a 28 point blocker on the screen also. I downloaded the latest drivers for my card and I am basicaly getting slow down to the point of lock up on the PC. I also checked the FPS of the emitters in the load library menu and “some” of the emitters FPS, go up and down by a margin of 15 FPS. I have read the help topics and PI recognizes the my Open GL.

  • Evideom

    January 27, 2006 at 2:38 am in reply to: Titling Software

    Bluff titler is probably the best out there for the money.

  • Evideom

    January 19, 2006 at 12:01 am in reply to: Ground explosions

    Put your emitter on the screen, right click it anc choose circle or ellipse. That will give you the effect I think you are looking for, you will probably still have to mess around with some of the other functions to perfect the look. Zoom is also another setting to use.

  • Evideom

    January 18, 2006 at 5:57 pm in reply to: Blockers

    Thanks for the reply Elvis.

  • Evideom

    January 18, 2006 at 5:21 am in reply to: Wishlist Items?

    You should definetly make the BLOCKER function in this program more like a mask. You should be able to smooth/blend the Blockers both inside or outside and both in and out together. The mask function should be like an NLE.

  • Evideom

    January 18, 2006 at 12:53 am in reply to: What is the Work Flow Between Particle Illusion and AE?

    I think you would just render an uncompressed clip that you want to add PI to, make the changes with PI, then import the clip into AE when you are done. There are some other little things like channels that you will probably get stuck on in the beginning , but thats about it.

  • Evideom

    January 17, 2006 at 3:04 am in reply to: AVI Rendering Troubles !

    You might want to just render the AVI uncompressed. There is an option for that in PI. I have no problem with rendering but when I do, I make sure it is uncompressed. Then I use my NLE to compress it.

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