The track is fine, in fact, the shot tracks really well. l just don’t understand how to get this 2d layer of my actor in the 3d virtual set with the actors feet touching the ground of my virtual set. I can position the floor correctly, it seems to work, but when i go the the custom view 3, i see that the actors feet are not really touching the floor. So if i add a 3d light, the actors seems to be on the ground till you see the shadow, and you can tell that the actor is actually floating above the ground. What i did was make my actor’s layer 3d, which moves it out of position. I then position the 3d layer of my actor to to fill the entire camera like its 2d equivalent layer. Then i parent the 3d layer of the actor to the camera, so it is always in front of camera. Is that correct?