I have an idea… A simple one.
It seems that repeated crash on FCPX are caused by RAM issue.
The point is that at the beginning, FCPX pre-load all the project in the background.
I think that this process is responsible for a huge RAM consumption.
The solution can simply be : put all the project datas out of the FCPX folder.
This way, FCPX won’t pre load the projects and save some RAM…
After I don’t know…
You guys talk about stuff way too far from my understanding… I don’t know if my little technic will do anything