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  • Sorry for not replying earlier. The movement that I am trying to control is within ( plain>cloner>1_Position Control>Groups>Molnstance>P.Z>from a range of -58.026 to 0 and anywhere between). The luminance map control would be generated from an independent ever-changing noise pattern from a material within c4d. I would like each duplication of the child of the cloner to relay its position to the noise pattern and depending upon where it is the in space the P.Z variable mentioned from above would change for each instance of itself for every spot across the grid of clones.

    The image with the triangles is the pattern I would like the cloner to arrange the triangles into when they are all flat (When P.Z for all of them is (-58.026).

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