Thanks for the tip.
That video is interesting. I wasn’t trying to use geometry glue, though, but just the connector object to break voronoi fracture using dynamics.
I am actually able to use the legacy connector built into the voronoi fracture. It does allow for weight maps using fields.
It isn’t quite what I wanted to use.
The new connector object is completely useless for working with voronoi fracture to define where the breaking force is applied using any selection or weight.
Maxon must have just not cared to integrate mograph properly.
The new connector allows for more bending with the destruction. The legacy connector is more rigid, but I will have to make it work well enough.