Forum Replies Created

  • Eric Liner

    May 29, 2015 at 1:24 pm in reply to: 59.94p 4k XAVC to 23.976

    @ Kyo Moon.

    correct. you just need to make sure that you’ve set up your resolve project setting to conform all video to the project framerate. i’m not a resolve power user, so can’t tell you the exact wording as i don’t have it open right now, but it’s fairly straightforward. obviously sync will be an issue, but if you’re using it to overcrank, that’s probably not a concern. if you’re struggling with this approach, you could consider using S&Q motion with sony cameras and record 1-60fps with a frame frequency of 23.98. no need to convert frame rate for slo-mo playback in this case.

    Just FYI, this was an old post– prior to the Sony F55 implementing S&Q– and changing the camera’s base frequency was the only means of overcranking at the time. Now I typically employ S&Q.

    – Eric

  • Eric Liner

    May 30, 2013 at 12:57 am in reply to: Masking Text Behind Moving Foreground Object

    Thanks, Dave. I’m able to get a pretty nice mask on a single frame, but the challenge is that the camera climbs vertically up the piece of driftwood until the wood is almost out of frame. As it makes the move the angle of the camera (film plane) also slightly changes in relationship to the wood, so the mask is pretty different from one frame to the next. Apologies if this was already clear from my first post.

    Will try the rotoscope tool tomorrow, and maybe post the source clip to see if it sparks any ideas.

    Thanks again,
    Eric

  • Eric Liner

    May 29, 2013 at 7:17 pm in reply to: Masking Text Behind Moving Foreground Object

    Thanks. I’ll give it a shot.

    -Eric

  • Eric Liner

    April 30, 2013 at 3:08 pm in reply to: iMac with GTX 680MX for 4k Dailies

    Thanks guys,

    This is all very helpful. I hadn’t realized that thunderbolt didn’t support GPU. No other I/O options on MBP or iMac for GPU expansion, huh?

    Thanks again,

    Eric

  • Eric Liner

    April 14, 2011 at 4:42 pm in reply to: Memory Fragmentation

    Probably true…nonetheless, with the color depth set to 8bits I’ve been able to render full res 1080 30p movies…until i add one too many layer, and then I’m stuck again.

    Thanks,
    Eric

  • Eric Liner

    April 14, 2011 at 4:28 pm in reply to: Memory Fragmentation

    Thanks,

    Yes, your correct, I’m still on CS3.

    But I think I partially solved some of the problem. I had “accidently” set the project to 16 bit when I was messing with a 2D map. Now I can see full res previews, but I think I’ll still need to pre-render globes, per your suggestion.

    Thanks,
    Eric

  • Eric Liner

    March 22, 2011 at 8:05 pm in reply to: glowing highlights on a rotating sphere

    Thanks Michael.

    While I don’t think I did exactly what you suggested, your advice got me on the right path.

    I ended up going into photoshop and, using my original satellite earth image, masked the different locations that I needed to highlight. Saved those with an alpha channel, brought them into my original comp and applied the same cc-sphere settings, a tint, and a glow. It’s not the most elegant solution, but it seems to work.

    Cheers,
    Eric

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