Forum Replies Created

  • Eddie Cook

    November 20, 2014 at 11:40 pm in reply to: Behavior Goes Beyond the End of the Timeline

    Move the playhead to where you want the behavior to end
    Select the behavior
    hit o

    This sets the outpoint of the behavior (and any other object type) to where the playhead is.
    You can also also use it via the Mark Out command found in the Mark menu.

    You can also set the timing for any object in the Inspector via it’s Timing parameters in its Properties pane.

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