Forum Replies Created

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  • Dustin Lee

    December 14, 2009 at 8:49 pm in reply to: Burning a project to DVD

    Agreed with the earlier post.

    If you aren’t keen on doing a full menu-oriented DVD, Vegas does have a ‘Make DVD’ menu option that you can use. It creates a menu-less DVD directly from your time line in one step. it’s not nearly as elegant or nice a delivery as you can get with DVDA, but it works if that’s all you need.

    – Dustin Lee

  • Dustin Lee

    December 14, 2009 at 8:40 pm in reply to: Vegas Pro 9 Creates Squiggles In Final Video Result

    @ odd magne nilsen:

    Bit rate and quality are fairly proportional, but it depends on a whole number of factors. Some factors include the pixel ‘motion’ in the video footage, encoder quality, and similarities of adjacent colors. If the source footage has a lot of very similar values of gray, for example, it might be more prone to averaging those colors together into the same color at a lower bit rate. It’s easier to compress many pixels of the same value. But that isn’t always the case. Good encoding algorithms can make quite a difference, as can increasing the bit rate.

    But yeah it can make a big difference. After a while, the quality can’t get any better, but your bit rate could keep going and just waste processing cycles, and 6 Mbps isn’t usually anywhere near that point.
    —————

    Back to the matter at hand: Squiggles

    I agree that I don’t know what the ‘squiggles’ refer to, but the macroblocking and jumps in the footage are often encoding-related. Hard to tell exactly what caused them. What are your render format and settings?

    – Dustin Lee

  • Dustin Lee

    December 7, 2009 at 7:46 pm in reply to: Sony Vegas VideoFX all gone!!

    … and tell your friend he ought not to pirate other peoples’ work. Yeah, it’s only mostly illegal/kind of a gray area to those that do it, but the real issue is that it shafts the companies line NewBlue that work really hard to get a great product out to people. Does it Affect the giants like Adobe? Maybe a little, but the smaller guys really feel it. Either way, it’s not good karma.

    *not a personal critique on you or anything, but I just feel rather strongly about the topic.

    – Dustin Lee

  • Dustin Lee

    December 7, 2009 at 4:04 pm in reply to: Sony Vegas Wave – Google Wave

    well done with the anti-spam bot stuff. Hadn’t thought of that. The invite is on the way.

    One invite left for the next person who wants it…

  • Dustin Lee

    December 7, 2009 at 4:01 pm in reply to: Sony Vegas Wave – Google Wave

    invitation sent. It should take a bit of time to get processed, but it’ll be there soon

  • Dustin Lee

    December 7, 2009 at 5:35 am in reply to: SMPTE and RBG

    Ooh! I love color questions. First the SMPTE question. This article is a bit long, but it explains everything pretty well:

    https://en.wikipedia.org/wiki/SMPTE_color_bars

    As for the Computer to Studio RGB, that is mainly a difference in the way that broadcast studios render color vs. the way your computer handles it. Computers usually use the full ‘0 to 255’ scale for color, like you would commonly see while using Photoshop, but broadcast does not. Using that scale can often cause undesirables downstream, such as an audible buzzing noise (often from the whites being too intense a wavelength. Broadcast applications tend to use the 16-235 scale, as it avoids those problems.

    I don’t know if you produce broadcast media, but website video and DVDs usually handle the full 0-255 range just fine, so I don’t use the computer to broadcast option much. I usually leave it on the computer setting.

    Hope that helps.

  • Dustin Lee

    December 7, 2009 at 5:17 am in reply to: Zooming into a specific area on a map with Vegas

    This is exactly what I meant in my post. Just make sure your source image has high enough resolution so that it doesn’t make everything look like fuzzy LEGOs when you zoom in.

  • Dustin Lee

    December 7, 2009 at 5:15 am in reply to: Zooming into a specific area on a map with Vegas

    Your suggestion is a decent method to get what you want, but it would require a fair bit of work.

    I’m not sure if you have the means, but I have done the same thing by making one ultra-high res scan of the desired map, and zooming in with that. Just changing the pixel density of a smaller image would obviously not work though. It has to be a really large, sharp image, and your computer might get a bit boggy with an image of that size in the timeline if it’s a big project. For that reason, i’d suggest making it on its own, and rendering it into a standard-sized clip for the rest of your project.

    Hope that helps.

  • Dustin Lee

    December 7, 2009 at 5:05 am in reply to: fuzzy image

    John,

    What kind of hardware are you running? Whether it’s Mac or not shouldn’t affect quality at all. I can get the exact same quality in Vegas as I can on my Mac Pro without any extra effort. The laggy playback might mean that your compy is struggling to keep up with HD as stated earlier, but that shouldn’t actually harm the overall quality of the footage. It would just hurt your ability to see an accurate preview, and annoy the heck out of you.

    Check your project settings to match your input media, have a look at your media in full quality preview, and let us know if that helps.

  • Dustin Lee

    December 7, 2009 at 4:53 am in reply to: Sony Vegas Wave – Google Wave

    I’m definitely interested in this. I’ve been using wave with a remote business partner that does much of our compositing work, and it’s much more efficient that the usual email/server link method. It’s an EXCELLENT idea.

    I’m ready to go, but it appears that Wave, as well as the Cow’s wave system is still working out some details. For those that need invites, I have 3 left, and I’ll offer them to whomever wants them, first come first serve. Just post up your mail adress, and I’ll send the invite.

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