Dimitrios Papadimitriou
Forum Replies Created
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I dunno if there is a super easy way to do that. I’ve never really used the pro type titler like john said. But one somewhat clumsy way to do it. And this probably not something you’d want to do for a long video clip but you can animate a single text event. I know you can do it with legacy text, not sure with the regular text. Create a legacy text event. Click the animate button at the bottom sometimes it might be hidden in the window. Write something for the first keyframe. Get to the next point in the timeline where you want the text to change and type in that change. Now I’m not sure how key framing works in legacy text because it’s weird so in order to make it work the way you want it to easily right click on the key frames and change them to ‘hold’ so you don’t have to deal with any weirdness about how one text transitions to the next. The nice way about doing it this way is you can do it all in a single event/text media/whatever you call it.
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I have been using 12 till a couple weeks ago. I loved 12, it was my bae, but 16 has completely won me over. For me personally I know you didn’t have a problem but mine crashed a lot. I have delved into all the new features since 12 because Im too busy editing but it’s only crashed on me once so far and it was understable why it crashed that time, the ev encoding lets me render higher bit rates about 5x faster than I was able to at lower bitrates effectively saving me time. The darker interface option is easier on my eyes, you can add and remove aspects of the interface buttons to suit it to your liking. Theres at least some form of tracking finally at least for masks, effects and text, i hope objects coming soon, the masking, and it’s ridiculous after so many years but now you can stop the snapping when you try to move anchors so it’s much smoother and easier to manipulate, this has effectively made complete masking almost as good as hitfilms for me though It’s still easier in hitfilm. Well I hope to learn and utilize more of the new stuff once I’m able, but right now it’s learn by having to do. DL the trial, check it out. If you find you are experience intense preview lag there is a issue with that I’m not sure what gets effected but it happened with my system and I figured out how to shut off the thing that does it, now it’s all gravy.
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It’s still a little slower than vegas 12 but this trick removed like 90% of the lag
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Also for me at least it’s not how big the timeline is mine are regularly around 20 minutes. And it’s not the quality or size of the file. Whether I experience horrible lag or not depends on how many files are in the project. Does anyone know a setting that might help with that?
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I have the same problem. 16 runs fine. But if the project is big I cant even click on a different part of the time line without the preview window lagging. Nothing seems to fix it. Tried with and without GPU, hi ram low ram. Uninstalled sony vegas 12 which is what I guess I’m still going to have to be using and vegas 16 then reinstalled 16 at the advice of someone on this board but that didn’t have any effect. I’m also using a laptop,
17-7700 2.80GHZ, 16 gigs of ram, geforce gtx 1060. I have an SSD boot drive but my files are on my other drive. After reading this post I tried moving a program folder onto the same drive as my files but no effect. I’m not using 4K footage, but the one time I did on pro12 I was able to do it just fine, rendering took forever though. -
Dimitrios Papadimitriou
October 11, 2018 at 2:07 pm in reply to: Vegas Pro 16 lagging horribly with large projectsNo they are mp4. Sometimes I can use .mov a little but often times I have to convert them because they are extremely unstable for me. I am reluctant to uninstall 12. I tried putting together a project file and stuff it with near equal numbers of files and video on the time line and it performed a little better but still not very good.