Devin Halladay @devinhalladay • Joined Apr 2019 • Active 6 years ago Remove Connection Are you sure you want to remove from your connections? Timeline Profile Connections Photos Forums Points Leader Badges Discussions Replies Favorites Discussions Replies Favorites Forum Replies Created Devin Halladay April 17, 2019 at 4:20 am in reply to: Effect the seed of a Discplacement object’s noise shader Solved on my own, the solution was to set the shader’s noise space to “World”.