OK – I guess I must have misunderstood your explanation. I’ve spent two days now trying to apply Mograph cloneD object GLOBAL MATRIX (via Linked Lists and the Data Node) to the GLOBAL MATRIX (and LOCAL) of real cloth objects. I think I’m going to have to go onto something else unless you or someone else has further insight.
From what I understood of your post, Mograph CloneD objects are analogous to particles in a particle system. I created a test project and output the RESULT of LOCAL and GLOBAL matrices via an iterated DataNode. From my experiments, it does appear that the GLOBAL matrix output port of the Data Node gives the actual, world coordinates of each cloneD object within the cloneR object iterated thru and linked to by the OBJECT input port of the Data Node. The LOCAL matrix output port only gives the matrix with reference to the axis of the CloneR object itself, not the scene.
SO…with that in mind, I thought I could create a linked list of real objects and pieces of cloth (one linked list each). Actually, I really don’t want to transfer the matrix from the cloneD objects to the cloth (it makes the resulting animation look weird – like gravity is changing direction!) – I only want to transfer the matrix to the object to which the cloth is belted (e.g. flagpole). Simple enough, right? NO! Problem? The initial location of the cloth is so far from the Xpresso mandated area that bizarre movement goes on for a long time (even setting the cloth simulation prior to the animation it has a hard time settling down). Maybe what I need is a way to set the location of the cloth once but not update it continuously with Xpresso. Can’t find a way to do that (cannot animate the wires in Xpresso?) Apparently the ‘fix’ or ‘set’ command under the belt clothilde tag fixes the position BEFORE Xpresso has a chance to update the location of the object to which the cloth is belted (e.g. flag pole). So I get wild movements at the beginning which have trouble settling down.
I couldn’t find any way to adjust the clothilde tags for local or global matrices.
Here’s what I’ve done only using Xpresso, Cloth but WITHOUT Mograph (but would like to do WITH mograph:
https://www.anim8.com/PXC/PXC_Cloth_Danc2.mov